Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.

@wiggin
I'm not sure if you are serious or not.
But anyway: there will be ffa-random-groups also for you to choose.
Like I said, no harm done.
"
anubite wrote:
The fact is that [instanced loot] just as unfair or worse than FFA loot.

Then please let me and the others have access to this 'unfair' system as an option, and you can continue to enjoy your 'very' fair FFA.

In a very grind heavy game the death penalty equates to...more grinding.
Last edited by TheSwampDog#0343 on Nov 7, 2012, 9:45:25 AM
@mobutu
I was serious, it's just that it is funny. But still real. If you were professional ninja looter you wouldn't like options because there would be less groups you can join and rob. There would be some harm done by adding options.
✠ ✠
There IS harm in adding options, because nobody is going to want to join a group with FFA loot enabled. I will be labeled a "ninja looter" or something for starting such kind of a public group. Don't even pretend as though there will be passing tolerance of FFA loot. If somebody joins your group he'll demand you switch it to instanced or he'll leave.

And I'm not "projecting my feelings" on anybody. What other reason do you want instanced loot, besides for the illusion of fairness and safety you get? Explain to me, because that's the only rationale explanation for wanting instanced loot - this idea that it is more fair than FFA, which is by my logical argument, an illusion.

And to think that people using instanced loot will never leave valuable loot on the ground is silly. Humans are not robots. They do not obediently follow some kind of loot hueristic. There will be passed up loot. Granted, loot as it currently drops in quantity, is hard to sort through and I can agree instanced loot would ease the issue of sorting loot, that scarcely means all good loot will be gotten by players participating in instanced loot.

I would much rather have the secureness that I have gotten the best loot /for me/ that was allotted to the group, of personally picking over every item myself, than to assume that everyone else around me is capable of determining good loot, and isn't wasting loot, by having this silly safety blanket of ownership that creates an illusion of fairness by arbitrarily permanently assigning loot and making unassigned loot invisible.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Last edited by anubite#0701 on Nov 7, 2012, 11:06:15 AM
"
anubite wrote:
There IS harm in adding options, because nobody is going to want to join a group with FFA loot enabled. I will be labeled a "ninja looter" or something for starting such kind of a public group. Don't even pretend as though there will be passing tolerance of FFA loot. If somebody joins your group he'll demand you switch it to instanced or he'll leave.

And I'm not "projecting my feelings" on anybody. What other reason do you want instanced loot, besides for the illusion of fairness and safety you get? Explain to me, because that's the only rationale explanation for wanting instanced loot - this idea that it is more fair than FFA, which is by my logical argument, an illusion.

And to think that people using instanced loot will never leave valuable loot on the ground is silly. Humans are not robots. They do not obediently follow some kind of loot hueristic. There will be passed up loot. Granted, loot as it currently drops in quantity, is hard to sort through and I can agree instanced loot would ease the issue of sorting loot, that scarcely means all good loot will be gotten by players participating in instanced loot.

I would much rather have the secureness that I have gotten the best loot /for me/ that was allotted to the group, of personally picking over every item myself, than to assume that everyone else around me is capable of determining good loot, and isn't wasting loot, by having this silly safety blanket of ownership that creates an illusion of fairness by arbitrarily permanently assigning loot and making unassigned loot invisible.


Simple fix. Loot < rare and currency < alchemy uses current timer the rest is instanced. If instanced loot is not claimed after 10 seconds it switches automatically to FFA

Would you be happy with this system?
IGN: Wrathmar * Paulie * Client
"
anubite wrote:
There IS harm in adding options, because nobody is going to want to join a group with FFA loot enabled.

Again, that silly argument.
Are you the only one in the PoE player base that likes the ffa-system? Certainly not.
So, players preferring ffa will start/join ffa groups;
and players preferring instanced will start/join instanced groups.
It's that easy and even a child would understand it.

And if, in the long run, nobody will start/join one of the above loot-systems anymore and only start/join the other loot-system then it's pretty obvious that the player base has chosen the best looting-system according to their needs! Can't argue with that!
Again, basic child-level stuff.

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anubite wrote:
What other reason do you want instanced loot, besides for the illusion of fairness and safety you get?

I told you already: I play games for fun and relaxation and not for anger, frustration and nerves!
If the loot is the game reward then i don't want to steal/ninja/compete the reward!
I compete with another players on PvP, on cutthroat, on races and events etc etc etc but not on loot/reward!
What more reason do you want? Isn't this obvious enough?

"
anubite wrote:
And to think that people using instanced loot will never leave valuable loot on the ground is silly.

Again, it's their loot so they can do whatever the hell they want with it. Give it to charity, i don't care.
Last edited by mobutu#5362 on Nov 7, 2012, 11:51:15 AM
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anubite wrote:
There IS harm in adding options, because nobody is going to want to join a group with FFA loot enabled. I will be labeled a "ninja looter" or something for starting such kind of a public group. Don't even pretend as though there will be passing tolerance of FFA loot. If somebody joins your group he'll demand you switch it to instanced or he'll leave.


Totally true. And in itself, it justifies why instanced loot without +quantity (D3 system) is more desirable than FFA... simply because given the choice, people will pick instanced loot.

It may not be what the developers envisioned for their loot system, but at the end of the day, human nature is what it is and it ruins FFA loot.. If they persist with a loot system that creates a psychological barrier for players to join public parties, which create unnecessary screen clutter and frustration in fights (such as dying before a boss gets slains so you can't pick anything before your allies do), these players won't stick around for long.
"
anubite wrote:
There IS harm in adding options, because nobody is going to want to join a group with FFA loot enabled. I will be labeled a "ninja looter" or something for starting such kind of a public group. Don't even pretend as though there will be passing tolerance of FFA loot. If somebody joins your group he'll demand you switch it to instanced or he'll leave.


For God's sake just make the timer long enough that people feel like they can still get their items without them being ninjaed and you can still see whats there and if anything is worth getting.

"
anubite wrote:

And I'm not "projecting my feelings" on anybody. What other reason do you want instanced loot, besides for the illusion of fairness and safety you get? Explain to me, because that's the only rationale explanation for wanting instanced loot - this idea that it is more fair than FFA, which is by my logical argument, an illusion.


Your telling us that we are under some kind of illusion which we are not. Just because you are super focused on everyone elses drops doesn't say anything about us it says something about you. In our opinions it is super fair and for VERY obvious reasons. The loot FAIRLY gets distributed so that everyone gets an equal share. That is obviously fair. You don't think its fair because you want more than your share. Thats your problem which as I said above is easily solved.

"
anubite wrote:

And to think that people using instanced loot will never leave valuable loot on the ground is silly. Humans are not robots. They do not obediently follow some kind of loot hueristic. There will be passed up loot. Granted, loot as it currently drops in quantity, is hard to sort through and I can agree instanced loot would ease the issue of sorting loot, that scarcely means all good loot will be gotten by players participating in instanced loot.


You can do what I posted above for public games and for private games with friends go back to FFA, simple. I don't see why this reason is remotely good enough to not add in something to make a ton of POE players happier and partying more often.

"
anubite wrote:

I would much rather have the secureness that I have gotten the best loot /for me/ that was allotted to the group, of personally picking over every item myself, than to assume that everyone else around me is capable of determining good loot, and isn't wasting loot, by having this silly safety blanket of ownership that creates an illusion of fairness by arbitrarily permanently assigning loot and making unassigned loot invisible.


You really sound like your purposely glossing over the legitimate issues that people have with FFA just to get a little more loot. You also purposely focus just on instanced loot which isn't even close to the only option we are asking for.
Standard Forever
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anubite wrote:
There IS harm in adding options, because nobody is going to want to join a group with FFA loot enabled. I will be labeled a "ninja looter" or something for starting such kind of a public group. Don't even pretend as though there will be passing tolerance of FFA loot. If somebody joins your group he'll demand you switch it to instanced or he'll leave.


Well that obviously means that most people prefer an instanced loot system over a FFA one.. soo.. the majority wins?


*hint* that's good */hint*


Edit: oh yeah the rest of your post is pretty... well stop using the word logical if it isn't
Last edited by Asphael#3027 on Nov 7, 2012, 11:45:20 AM
Just because a majority wants something doesn't mean it's good for them.

And from where I come from, majority rules is another word for tyranny.

And no, I am not a ninja looter. Don't even accuse me of such a thing.

I talk about instanced loot because it's the only proposal I see getting any traction that significantly bothers me right now.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282

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