Critical Feedback for Controller Gameplay – Strategic Placement Features Needed

Dear [Developer Team/Support Team],

First, I want to express my gratitude for the incredible experience your game provides. As a strong contender for Game of the Decade, it's evident that an immense amount of thought has gone into crafting a deep, strategic, and engaging experience. However, as a dedicated controller player, I must highlight a significant issue that severely impacts gameplay: the lack of precise control for skill placement, particularly for totems, curses, and fire walls.

Currently, the auto-placement system for these skills undermines the strategic nature of the game. Without the ability to choose where these skills are deployed, controller players are at a true disadvantage compared to those using other input methods. This limitation diminishes our ability to fully utilize the potential of certain classes, forcing many to avoid builds involving these mechanics entirely. It’s frustrating to have our gameplay dictated by an automated system, rather than being able to execute our strategies with precision.

Implementing a shadow preview system for controller players—allowing us to aim and place skills such as totems, curses, and fire walls—would elevate the gameplay experience to match the strategic depth your game demands. This is not a new concept in modern gaming, and it would ensure that controller players can engage with the game on an equal footing. With such a system in place, we could fully embrace the builds and classes we love, rather than being forced into limited options to maintain control of our gameplay.

As it stands, this is one of the most significant drawbacks of the game, and it discourages players from engaging with certain mechanics or even certain classes. Addressing this would not only improve balance across input methods but also enhance the overall enjoyment for a large portion of your player base.

Thank you for your consideration and for continuing to refine this masterpiece of a game. Adding this functionality would be an incredible improvement and demonstrate your commitment to ensuring that all players, regardless of platform or input method, can fully enjoy the rich, strategic experience you’ve created.

Sincerely,
HCSF_MN_651
Last bumped on Nov 28, 2024, 9:21:37 PM

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