Duelist Ascendancy , Champion's node First to Strike, Last to Fall

First to Strike, Last to Fall
Your Hits pernamently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Recover 25% of Life when you gain Adrenaline
Remove all Ailments and Burning when you gain Adrenaline


Hello, I have a few questions for this node as it is not very clear for me.

1. When I hit enemy that has Full Life, which I suppose happens on start of every encounter, they are intimidated until they die?

2. I recover 25% of Life when gainig Adrenaline, but does it mean I recover it for the 20 seconds, wchich means 1,25% per second?

3. Adrenaline removes all Ailments and Burning, but does it delete them and I can get them again while having Adrenaline, or does having Adrenaline also prevents me from getting Ailments?
Last bumped on Nov 23, 2024, 10:36:09 PM
1. Yes, but it has to meet that condition, if for some reason they were never on full life when you hit them, they will not be intimidated. For example, they took DOT or minions/proxy/party member damaged them.

2. It's instant, at the time you gain the adrenaline, not over the duration of the adrenaline.

3. It just removes them, so they can be applied again during the adrenaline. Not immunity.

It's a pretty powerful ascendancy. There's a lot of ways you can build around it. It's possible to proc the adrenaline reliably with certain skills if you choose to use it that way.
Last edited by Belegur85#5784 on Nov 23, 2024, 10:40:49 PM

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