How to deal with reflect and Impale on maps playing Hierophant?

I know it's noob question - but I have no idea how to play those days maps with elemental reflect or Impale on hit mod.
Previous league (affliction) I played ranger - and it was easy - just use Awakened El. Damage with Attacks or... using just sextant "Damage cannot be reflected".
Now - playing hierophant I cannot deal with those 2 modes - I actually always 1-shot myself when they appear - I really dont like it. Can I just buy this Awakenede El. damage gem to inseart occasionaly to 6-link just not get reflected el. damage by reducing my damage ? WIll it work with spells like Ice Nova/Firestorm for damage reflection?
Any other way - like scarab or sth for no reflect damage?

PS
I know there are passives like "reduced reflected damage taken etc" but I assume if I even somehow get 100% reduced (so 50% of dps is anyway taken back) it means that when I deal 1M hit to 10 mobs I will anyway be one shot by myself because of reflect? Am I correct?
Last bumped on Aug 30, 2024, 9:46:56 AM
Most people will just not run these maps if their build can't handle it. I would think it is mainly the reflect and not so much the impale doing this. Impale might be bad for your build as well, but it is most likely the reflection of your damage that is one shotting you.

I'm using awaked ele attack currently, it is pretty good but I can still get reflcted by damage that is not linked with it. I don't think it will work for you because it only supports attacks.

You are right that if you are lowering it, it will probably need to be lowered a lot for you to survive, and halving it is likely not enough. 100% reduced should work in most cases, it is not immunity, but you can nullify the reflect if you have enough reduced. Something you can try, if your build allows it, is sybyl's lament on left ring slot and soul of Yugul on minor pantheon. That should work in most cases, so that you can run the map, but its not immunity.

You don't have an option of forbiden jewels on Hierophant, but there is surely some other ways to counter it. There might be a watchers eye mod, not certain, but someone will know. Checking the reflect wiki might be a good place to look.

Most people will not bother with this as it's easier/safer to roll maps without reflect if your build is not immune.
Last edited by Belegur85#5784 on Aug 29, 2024, 1:38:59 PM
Thank you for reply. Anyway becouse of reflect and impale on hit I actually cannot corrupt maps which is very sad.

As a Hierphant I actually cannot play mods:cannot regenerate mana, 60% less mana regen, no leech is very painful as hell, and also reflect and impale. I must waste tons of currency and time to craft maps with around 90% quant without those mods ( which is poor anyway - I know) - after corrupting ist like 75% maps not doable for me.

Nobody mentioned that actually it is the weakest side of hierophant - cant play so many mods ( as a ranger I only avoided no leech and less crit damage/chance).

Any advice for me? Should I buy every single map one by one checking mods on trade? Its so much time consuming (I dont have it) and frustrating - I want to do nice juiced maps!
No leech is of course doable but on juiced maps it means actually no energy shield ( no recharge if gettnig hits), no life recovery source ( low regen) and its many times easier to die. Anyway summarizing- mods which cant be done:
- no mana regen,
- 60% less regen
-elemental reflect
-impale on hit
- no leech (hard)
Almost every map corrupt attempt on rolled maps - increasing quant - causes adding one of those mods. Its very painfull...
Yep gotcha. I don't have a good solution, I don't have that much experience running or rolling corrupted maps. I think you can buy them in bulk, but I'm not familiar with that either.

One thing I could suggest that you might be able to try is Cartography scarab of corruption. I've been getting quite a bit of 8 mod corrupted's drop combining this with some of the other cartography scarabs. Obviously you won't be able to run some of the drops, but might help with sustaining a pool of runnable ones. Each mod that you cant run will have an exponential increase to the probability of the maps rolling with affixes you can't run. If you can minimise that pool at all it will help. Most builds will have some mods they can't run, that's not unusual. Impale immunity is available if you need it, but I wouldn't think that's a mod that stops the maps totally. If you have nodes on your atlas that multiply the mods, you might need alter some of them. For example, 60% less regen might be fine, but if this is multiplying up to 100% it might become unrunable. Recoup mana might be a way to do some of those mods.

If it's a popular build, maybe check what other people are doing to run those maps. I think in general they probably just won't be running the bad ones. If they are bulk buying them off some other application than the trade site, I don't know about that. The current trade site is deficient for this, I agree with that, it might be too annoying to do. You might be better off rolling your own and selling the ones you cant run. Looking for another option than running corrupted maps might be a better option.
Last edited by Belegur85#5784 on Aug 29, 2024, 4:09:07 PM
Google path of exile regex.

You can get a line of text to copy paste into your search bar in your stash and it will highlight a map if it doesnt have certain map mods (the ones you have selected on the website that you do not want to run).

This way you either bulk corrupt and sell the bricks to other people or if you run the map corrupt scarab you just throw them all in the stash with that regex and you instantly know which maps are ok for you to run.

As an example this line of text will not highlight any maps with ele reflect, reduced block chance, less recovery, no recovery or reduced cooldown recovery rate (all things I dont want to deal with)

"!tal d|gen|s rec|ur$|coo"
Last edited by gladiatorpie#3317 on Aug 29, 2024, 4:04:59 PM
There is a scarab that nullifies prefixes or suffixs currently. I haven't used it, so not certain, but it might be an option for running maps that get otherwise bricked. It defeats the purpose you are trying to achieve running high quant, but it might be a way of not wasting some of the maps that do roll badly.
Totem enjoyer here, I don't run:

= No regen
= Reflect
= Additional projectiles

Other than that, most mods are ok (for me) ymmv.
~ Adapt, Improvise and Overcome
Sybills Lament ring plus ele mastery or pantheon. Thats reflect taken care off.
"
XavuD wrote:
- no mana regen,

With mana gain on kill(have), mana recoup(have some) + flask(you have but maybe use different one) this shouldnt be a big deal IME; mana recoup on jewelry is good/cheap/easy if you want more there
"
XavuD wrote:
- 60% less regen

life gain on kill + flask(you have already), for mapping also life gain on hit (shaper ring)
"
XavuD wrote:
-elemental reflect

already good comments in thread
"
XavuD wrote:
-impale on hit

shouldnt be a problem
"
XavuD wrote:
- no leech (hard)

ES/life gain on kill is good for mapping if your build is good otherwise, for mapping also life gain on hit (shaper ring)
No wonder it's lost, it's in the middle of the jungle!

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