dual wielding question. (Yes, I already read the wiki ...)

Imagine this case:

- viper strike of the mamba
- dual wield bino + pneumatic dagger

I equip a jewel that adds fire damage to dagger attacks. Now, is this added to the poison damage? Only half of it?

I already read the wiki but the word "combine" is ambiguous. Does it sum the results? I am pretty sure that jewel damage is not added twice (it would be OP). Does it do the average?

I tested in PoB and it looks like an average. However, I wonder if it is correct. In that case, if I scale poison damage (as expected), dual wielding is always a reduction in damage compared to weapon + shield since the attack speed bonus does not factor for poisons for "viper strike of the mamba" and the damage of your best weapon is always >= then the average of the damages of 2 weapons.

It is always about the word "combine"... what does it mean? If only I could get a formula that clearly states how it is computed...
Last bumped on Aug 29, 2024, 5:38:47 PM
mambas scaling poison not good due to
Cannot inflict Poison on Poisoned Enemies
no poison stacking with this skill anymore i guess it was too good
gem nerfed
Can't really provide the exact formula but you've got to keep in mind that more attack speed means you apply more poisons in the same time frame. Assuming same duration that means more poisons ticking on the enemy.

As for the "combine" term, i think it works pretty much as the term implies. The weapon damages of both your weapons are added together and counted as one hit. The poison damage is then based on that weapon damage. Of that i am fairly certain. What i am not so sure about is where the jewel comes into the equation. I suspect the flat damage from the jewel gets added on top of the combined damage of both weapons. It basically adds all sources of flat damage together and uses that as a basis.
Last edited by Baharoth15#0429 on Aug 29, 2024, 1:52:57 AM

"
mambas scaling poison not good due to
Cannot inflict Poison on Poisoned Enemies
no poison stacking with this skill anymore i guess it was too good
gem nerfed


what do you mean? It is meta and it is the whole point of the gem to scale poison in different ways than stacking poison instances. That is the whole reason it has 200% more poison damage and why stacking low tolerance is so strong. Your comment lacks any kind of reasoning.
Last edited by entalpia#7711 on Aug 29, 2024, 11:58:28 AM
"

Can't really provide the exact formula but you've got to keep in mind that more attack speed means you apply more poisons in the same time frame. Assuming same duration that means more poisons ticking on the enemy.


Please read the wiki. Viper strike of the mamba can apply only 1 poison max. Attack speed is out of the equation except for the quality of life of applying that stack faster every 2-4 seconds.

In PoB the 2 different weapons "combine" in the sense that they are added together with a 0.5 multiplier in front. You know, an average. For sure jewel added damage is not double counted. Is it added after the combining? In that case, if only one of the weapons can use the elemental damage, how is it counted? the whole jewel? just half?
While daul wielding you have main hand and off hand damage, appropriate modifiers apply to each and then they combine.

Since both of your weapons are daggers, added fire damage from the jewel applies to main hand and off hand damage.

Since hits only from Pneumatic Dagger allows fire damage to posion, added fire damage applied to Pneumatic Dagger contributes to (base) poison damage. Bino's poison still comes exclusively from phys + chaos damage.

"
BiffMcfly wrote:
mambas scaling poison not good due to
Cannot inflict Poison on Poisoned Enemies
no poison stacking with this skill anymore i guess it was too good
gem nerfed
Viper Strike of the Mamba had this limitation right from the start.

Last edited by MonaHuna#6449 on Aug 29, 2024, 12:43:45 PM
"
MonaHuna wrote:
While daul wielding you have main hand and off hand damage, appropriate modifiers apply to each and then they combine.

Since both of your weapons are daggers, added fire damage from the jewel applies to main hand and off hand damage.

Since hits only from Pneumatic Dagger allows fire damage to posion, added fire damage applied to Pneumatic Dagger contributes to (base) poison damage. Bino's poison still comes exclusively from phys + chaos damage.

"
BiffMcfly wrote:
mambas scaling poison not good due to
Cannot inflict Poison on Poisoned Enemies
no poison stacking with this skill anymore i guess it was too good
gem nerfed
Viper Strike of the Mamba had this limitation right from the start.



ok, so you are saying that for skills that combine damage they get added damage from jewels twice (if applicable). I re-read the pob and I suspect there is a bug for what concerns poisons with viper strike of the mamba. I see that the hit damage is combined indeed as you say. The poison has a 0.5 multiplier. However, next to it there is written: "portion of instances created with off hand/main hand" which does not make much sense for skills that hit with both weapons at once.

ok, thx!

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