QoL idea for Breach
This is my second league and i've been playing breach as my main focus.
Looting all the splinters is a big pain. Having to run around the completed map looting all those individual items is crazy. My QoL idea is: instead of having splinters/breachstones drop during the breach, have all the splinters drop at the starting point ( The purple hand ), this way it avoids maneuvering around the map looking for all those splinters and consolidates them in one location. Having 10+ breaches per map and hundreds of splinters scattered around the map takes a lot of time to pick up, if they only dropped at the hands location it would make picking them up a lot less annoying. clicking 100 times in one location per breach hand (for splinters) is a lot better than clicking 100 times (for splinters) + 100ish times (moving around the map) per breach hand. Thoughts? Last bumped on Aug 21, 2024, 7:26:00 PM
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