HeadHunter and Totem Build

So i've finally manage to purchase a HeadHunter after playing the game since the beta, yep its a long time before testing this item haha.

The problem is, i'm playing a totem build, and 1 map every 2 maps i'de said, i'm "stealing" a "buff" which teleport me randomly in the place of my totems, in the middle of random pack of mobs, giving me some "nice" instant death.

Is there a way to solve this ? Has is always been the case ? I've watch some ppl on twitch with HH but never saw this issue.

Is it new because of Archnemesis mods as a "debuff" for HH players ?
Or does this mean i'm simply unable to use the HH with my totem build, so i basically have to resell it because its just a random death "bonus belt" ?
Last bumped on Aug 21, 2024, 8:32:36 PM
Take it off and put back on or sell it if you can't handle Shroud Walker.

Shroud Walker was around since Nemesis League(2013) so it's not some big secret.

hoho random death bonus belt

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Last edited by xPiranha#4678 on Aug 21, 2024, 12:05:05 PM
Yeah, Shroud Walker can be a pain in the rear end on some builds. You just have to suck it up - or sell the belt. Or, you know, build yourself a new character, centered around Headhunter, focusing on conversion to make the most out of HH.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Get replical headhunter like me instead imo it's not as powerful and not as flashy but still has some nice buffs and costs like 1/100th of the real deal. No shrowdwalker or other annoying mods on magic monsters mostly just increase crit aoe and extra life.

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