Awakener's Orb did not work
Awakener's Orb
Destroys an item, applying its influence to another of the same item class The second item is reforged as a rare item with both influence types and new modifiers i had both elevated mods: #% chance to gain Onslaught for 4 seconds on Kill and You have Tailwind if you have dealt a Critical Strike Recently this is the outcome i got i did not have the phys taken as cold mod, how did it roll? its supposed to combine both influnce mods not generate a new one. i spent almost 10 divs to reach this stage and now the awaken orb did not even move the elevated tailwind to the onslaught boots. anything can be done? Last bumped on Aug 12, 2024, 8:36:23 PM
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" I haven't used these much before, but I don't think it works like you are expecting. " So it will have double influence base, but not keep influenced mods that you had. At least that is my understanding. |
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Check mod group
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