Betrayal Safehouse "has been abandoned"

Hi there,

today I experienced for the first time, that a "safehouse has been abandoned".

What happened:
I opened a T16 Beach map with Exarch activated. As soon as I entered the map I had huge lag spikes.
I have 100% chance to spawn Beyond and 100% for Jun as well. Some Shrines and some harbis too.
I rushed to the transportation encounter and killed them, chose an option to gain some safehouse intelligence, which brought it to 100. So I talked to Jun (still in map) and opened the portals to the Safehouse.

Since I killed beyond mobs along the way, the beyond boss K'Tash spawned really close to me. Also, since the transportation encounter was finished, Intervention spawned and attacked me. Since it was still quite laggy, I just entered the portal to the safehouse to be safe from intervention.

Killed all monsters, entered the room at the end, and.... no one's there.
Only a message "The Safehouse has been abandoned".
Since it showed me a message I don't know if this is really a bug. Or if it was scuffed because of intervention spawning, and me entering the transportation safehouse.

Either way, I posted it anyways to at least get information if I shouldn't open safehouse portals while a different betrayal encounter is still running or idk.

Thanks in advance! Cheers

P.S. wanted to add screenshots, but apparently I can't or I don't know how :D
Last bumped on Oct 21, 2024, 9:25:36 AM
Do not open safehouse from a map.
Well it's not the first time I opened it in map. A friend also does the same and we never had issues, tho she had the same problem around 2 years ago.
But until now it never caused any problems.
This is not a solution. The game provides such mechanics, so if I want, I open it from a map.
If you get ambushed and leave the map that encounter is usually failed. I don't know if it says "safehouse has been abandoned" or "encounter failed". But sounds like you just cancelled the encounter and they left.
It happen to me as well. I had cleared the area then talked to Jun. Cleared to the Safe House and upon entering it. Safehouse has been abandoned message. RIP 3* Gravious
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Dreamdate wrote:
It happen to me as well. I had cleared the area then talked to Jun. Cleared to the Safe House and upon entering it. Safehouse has been abandoned message. RIP 3* Gravious


DO NOT OPEN SAFEHOUSE PORTAL INSIDE A MAP
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It happen to me as well. I had cleared the area then talked to Jun. Cleared to the Safe House and upon entering it. Safehouse has been abandoned message. RIP 3* Gravious


It seems to me, that it indeed doesn`t work, if intervention dudes start attacking me and I don't kill them. I could replicate the issue by doing transportation, then, since I finished an encounter, intervention spawned, I opened the Jun portals to the transportation safehouse and was abandoned again.
Use Jun in HO. Tbh, it should have been disabled because architecture was changed since Betrayal was added to game. Portals and map connection to HO work different, the attemt to reconnect to instance server triggers encounter that.
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EllAnteres wrote:
Use Jun in HO. Tbh, it should have been disabled because architecture was changed since Betrayal was added to game. Portals and map connection to HO work different, the attemt to reconnect to instance server triggers encounter that.


It changed someone after Betrayal adding to core, probably changed when how hideout instance is generated.

The portal to safehouse now always from map device and not around Jun anymore.


While why this dialogue still exists in-map. Probably the devs just don't bother to re-code the whole thing as low priority bug.

The game always running with a lot of bug and only high priority one sometimes get addressed
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