Exp to lvl 100 without Growing Hordes

Hi I would like to know what your fav setup is to increase monster pack size - to reach level 100 with steady, easy, low-management gameplay.

I have done it once before 3.24; back then I had an atlas with beyond/blight/ritual, and especially Growing Hordes ("Winged Scarabs instead grant 15% increased Pack Size") which is now gone.
I also had sextants to increase pack size / add more packs; sextants are gone too.

How do we add monsters these days?
This scarab seems great, but that's only 1; got 4 other scarab slots to fill:


Thanks for your advice

PS - I know people also exp to lvl 100 with party play; I am not interested in that.
Last bumped on Aug 21, 2024, 5:08:42 PM
During Crucible league, I levelled to 100 solo doing high level Heists :)
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xjjanie wrote:
During Crucible league, I levelled to 100 solo doing high level Heists :)


Hmm interesting thanks for the tip... I've been skipping heist as I thought it was too punishing, but might have another go at it...
last league people used shrines...not sure if thats still a thing though

edit- maybe that was in affliction league
Last edited by Lyutsifer665#1671 on Aug 6, 2024, 5:44:26 AM
the new blight nodes which increase spawns of mobs and make only bosslines may be interesting if you can tank that shit.

and shrines are always a good way to increase map clear speed and additional mobs.
Last league I found that going full breach in addition to eternal delirium and beyond nets the most xp(for my playstyle at least). You still need to be able to kill that shit.
Current Build: Penance Brand
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Here's one option :)

Atlas


Remove minor map effect nodes, minor +1map tier nodes and lastly scarab nodes if you do not have 132 skillpoints yet.

Scarabs



+Domination on the map device.

Remove Adversaries if you only have 5 device slots.



Low investment(15c/map), contains ridiculous packsize and every bit of difficulty is offset by shrines and Niko. Alch and go is possible, chisels or 8mods increase loot directly. Just make sure to cancel deli according to your build's power which is 6-8, do not let it slow you down too much.
Also use a good layout like Tropical Island / Strand.

Loot mostly comes from guaranteed rewards, like deli rewards, altars and Niko's resonators and is stuff you can easily bulk sell through Faustus.


Last edited by Scarletsword#4354 on Aug 6, 2024, 6:35:57 AM
Honestly I am more concerned about keeping up with the gold tax.

Leveling kinda just happens as a side bonus
Thanks a lot for your replies, especially Scarletsword nice guide!!

Glad to see Niko in this strat, that means I'll be able to squeeze some delve runs which is a mechanic I love!
Done! 😎

For a large part I used Scarletsword's guide above which is around: delirium, shrines, scarab/map drops.

At one point I removed delirium in favor of betrayal (immortal syndicate); slightly less exp & drops in pure maps but syndicate runs and especially Veiled Orb drops make it a great alternative that is less dull than non-stop delirious maps. 😅

And when I got rich enough I also removed scarab/map drops in favor of strongboxes / harbingers.
Similarly I eventually replaced
with
to add even more packs.

My main discovery with all the advice here really is shrines; I used to completely ignore them when they're the best thing to cruise through maps with various great buffs and add tons of monsters!

My atlas tree with these changes:
Spoiler
Well done on reaching 100, congrats!

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