Lagging/Rubberbanding
When I use predictive my game has no lag, however, I tend to teleport backwards SEVERAL times throughout the map. This often gets me killed and makes it somewhat unplayable. When I use lockstep it eliminates this problem. However, I gain substantial input lag to the point where predictive is almost better. I have already pinged poe servers via cmd and have 0 packet loss whatsoever and an avg ms of 43. This is very odd considering I was able to handle any and all stress on my connection during affliction and necropolis. atp the game is unplayable so any help is much appreciated!
Last bumped on Aug 9, 2024, 2:39:26 PM
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Update: It seems like its somehow gotten worse and the game is basically unplayable. I can barely walk forward without getting tossed back and lockstep feels like im playing on 500ms. quitting league until something hopefully changes
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Same thing. North American servers feel unplayable (tried Cali and Texas so far).
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I'm getting the same problem, running at 17ms on the Washington DC server then jumping up to 4000+ while the whole screen freezes, then I die. Here's the log of when that happened, also it seems to be having an issue loading assets as well, don't know if it's related.
2024/08/02 09:21:57 522790750 cff94598 [INFO Client 15248] : You have entered The Ascent. 2024/08/02 09:21:57 522790796 13cb2f97 [WARN Client 15248] Failed to create effect graph node (ID: 1812280581). Node type does not exist 2024/08/02 09:21:57 522790796 13cb2f75 [WARN Client 15248] Failed to create effect graph node "DetonateDeadDriver". Node type does not exist 2024/08/02 09:21:57 522790796 d517a6b3 [WARN Client 15248] Failed to create effect graph node "DetonateDeadDriver" in graph "Metadata/Effects/Spells/monsters_effects/detonate_dead/graph/CustomWindWorldXYZ_DD.fxgraph" 2024/08/02 09:21:57 522790796 13cb2f97 [WARN Client 15248] Failed to create effect graph node (ID: 1812280581). Node type does not exist 2024/08/02 09:21:57 522790796 13cb2f75 [WARN Client 15248] Failed to create effect graph node "DetonateDeadDriver". Node type does not exist 2024/08/02 09:21:57 522790796 d517a6b3 [WARN Client 15248] Failed to create effect graph node "DetonateDeadDriver" in graph "Metadata/Effects/Spells/monsters_effects/detonate_dead/graph/CustomWindWorldXYZ_DD.fxgraph" 2024/08/02 09:21:57 522790796 13cb2f97 [WARN Client 15248] Failed to create effect graph node (ID: 1812280581). Node type does not exist 2024/08/02 09:21:57 522790796 13cb2f75 [WARN Client 15248] Failed to create effect graph node "DetonateDeadDriver". Node type does not exist 2024/08/02 09:21:57 522790796 d517a6b3 [WARN Client 15248] Failed to create effect graph node "DetonateDeadDriver" in graph "Metadata/Effects/Spells/monsters_effects/detonate_dead/graph/EmitDDScale.fxgraph" 2024/08/02 09:21:57 522791234 d5c98b06 [INFO Client 15248] [SHADER] Delay: ON 2024/08/02 09:22:50 522844687 11871423 [DEBUG Client 15248] Resyncing 686 2024/08/02 09:22:50 522844687 11871423 [DEBUG Client 15248] Resyncing 687 2024/08/02 09:22:51 522844953 cff94598 [INFO Client 15248] : TotallyNovelBuild has been slain. 2024/08/02 09:22:51 522844953 19dc40 [DEBUG Client 15248] [InGameAudioManager] TalkingPetAudioEvent 'PlayerDied' triggered |
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Same here. European server.
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