Need help with a fractured wall in delve

Hi! Hope everyone's doing alright, i'm trying to find my first ever fractured wall, spent a few hours checking EVERY node around it so i'm definitely doing something wrong. The path on the right is niko's shaft, i don't know if it can disrupt hidden path generation etc. Thanks to anyone that finds the time to help me out with this. Have a good one :)


https://ibb.co/TqymP5w
Last bumped on Aug 25, 2024, 5:28:48 AM
Thanks for your answer! i can't travel to the node on the right because it's the mineshaft (tried the left one and couldn't find anything).
When you see a node you can't get to, there will be a FW somewhere. There are a few tricks to finding where the wall is. You need to identify which node the wall is located at. There are some rules for how the delve nodes work, it's probably best to watch a youtube video for this but I will try to explain.

A node can (almost) never have exactly two roads connecting to it. So if you look at the nodes in the area around the hidden node, any node with exactly 2 connecting paths will likely have a fractured wall you can blow up. I do not see one of these in your photo, so the next thing to look for is 3 path nodes that could become a 4 path node. MonaHuna has highlight 2 of these, I think the node above is also possible. You will notice the node below is not going to have the wall, because exploding it would create a node with exactly 2 paths. Corner nodes also wont contain the wall, because all paths go at 90degrees on a grid and not diagonally. It might also be possible there is a hidden path coming up from the bottom of the image, because it is not an enclosed box. It doesn't look like that is the case here, but the path can get through fairly tight gaps, i'm not sure of exactly how close 2 paths can be, just keep in mind if your not in an enclosed box, the fractured wall node might be further away, the paths can be long and some times there can be multiple hidden paths in the same box. If you are sure it's not one of the 3 possible nodes in the image, look further down on the maps and see if there's any possible one below. I mainly look for 2 nodes as it obvious and you don't need to check multiple possibilities, unless there is a node I really want to get to.

Once you know the node, or narrow it down to a few nodes you want to check, start looking for the wall with your dynamite and flares if needed. The direction of the wall will be in the same direction that it is on the map. There might be a few paths going in that direction into the darkness for you to check. Some times you have to go a fair way into the darkness to see the wall. If you can't find the wall you may not be at the correct node, or looking in the wrong direction.

Once you destroy the wall, the path will appear on the map and you can direct your cart to go to the newly available node.

Last edited by Belegur85#5784 on May 16, 2024, 6:59:51 AM
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Gourdiflet wrote:
Thanks for your answer! i can't travel to the node on the right because it's the mineshaft (tried the left one and couldn't find anything).

While you can't directly travel to it, you may be able to travel to the node to its right and head from there to the mineshaft location.
Mineshaft nodes cannot have hidden paths.
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Mineshaft nodes cannot have hidden paths.


Good to know
Can you confirm there is no second hidden node below the 6 o'clock one? That would add an option.

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Gourdiflet wrote:
i can't travel to the node on the right because it's the mineshaft
Uh-oh, you've already completed the node to the right of it, so yeah, you can't get there properly now. Before 3.16 update you could travel to the mineshaft nodes, I'm still not sure if this was an intentional change.

If you surely want to reach the currency hidden node, you can teleport to the north-eastern node (by targeting the weapon node to the right of it) and go down on foot (use V -the chart- to navigate), to the 3 o'clock node. Then find the wall on the left. Be warned, there's no light in the mineshaft and no mine cart. You'll probably need many flares and maxed darkness resistances. That's how I've done it on std, it should be useful for you.

You can also use Jadian's advise to get to the 3 o'clock node, but again there's no light cables leading to the mineshaft. It can be tricky to navigate.

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Belegur85 wrote:
... next thing to look for is 3 path nodes that could become a 4 path node. MonaHuna has highlight 2 of these, I think the node above is also possible.
The 12 o'clock node is not possible, not enough space for a fractured wall. It occupies 1 cell.

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Belegur85 wrote:
It might also be possible there is a hidden path coming up from the bottom of the image, because it is not an enclosed box. It doesn't look like that is the case here, but the path can get through fairly tight gaps, i'm not sure of exactly how close 2 paths can be, just keep in mind if your not in an enclosed box, the fractured wall node might be further away, the paths can be long and some times there can be multiple hidden paths in the same box.
A path (hidden or not) also takes up cells, it can't pass through already occupied cells. Here's the grid for better illustration.
Spoiler
I see, also good to know, thanks. Do you agree with seaman that "mineshaft nodes can not have hidden paths"? In that case it would only leave the node where the cart is located in the image?

How thoroughly did you check the node where the cart is in the image OP? It's probably going to be easier to just find another node if it means you're traversing multiple nodes to enter the mineshaft, hidden nodes are all over the place and usually pretty easy to access. Though I am interested in seeing how this one can be accessed now. I didn't know most of the information posted in the thread, could be useful for accessing a delve boss node.
Last edited by Belegur85#5784 on May 17, 2024, 8:50:35 AM

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