CPU overloaded Arohongui Packs
I just started a T17 with +6 Proj and some mobs were casting something similar to an autobomber/wardlooper setup just pulsing hundreds of projectiles in every direction while a screen away and slowly crashed the CPU, with the latency in the F1 view rising by about 100ms per second, and POE closing at ~ 2000ms.
I think it's the arohongui turtles, but I'm not 100% sure. https://youtu.be/YglGTZxp6q8 My Specs: CPU: i5-6600k GPU: Nvidia Geforce GTX 1060 6GB RAM: 32GB Settings: Fullscreen Vulkan V-Sync Locked Triple-Buffering Disabled Antialiasing Quality Off Lighting Shadows Shadow Q Low Sun Shadow Q Low Number of Lights Low Bloom 50% Depth of Field Disabled Water Detail Low Texture Q High Texture Filtering Trilinear Dynamic Culling Enabled Dynamic Resolution Enabled Target Framerate 20 Engine Multithreading Enabled Last bumped on Apr 18, 2024, 5:39:09 AM
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