Poe 3.24 constant game crashes

There are 2 instances where poe crashes.
Either while I'm mapping :
- the hier the tier of the map, the higher/quicker the chance of crashing occurs
- on all resolution no matter if it's 4k/hd or even 720p
- DX11 < DX12 < Vulkan, while Vulkan keeps my CPU usage lower than the other options, it doesn't prevent game from crashing, seems like it only delays it
- game freeze/crash can occur even before the game downgrades graphical effects
- getting itemized coffin can freeze game, also rare mob with a few white/blue ones, very random, unpredictable

In town :
- guessing the mtx from forces my game to crash
- campaign towns & heist hideout



PC specs :
32 GB 3200 Mhz DDR4 - Corsair RAM
Ryzen 7 3700 X - CPU
GeForce GTX 1660 Ti Twin - GPU
Game running in a 2TB Samsung SSD

I'm aware my pc is bottlenecking but should handle PoE fine, never had any problems previous leagues (3.13, 3.14, 3.15, 3.23), one occasional crash during a 3h session is fine for me, but for the game to eat 6 portals because of freezes is overkill and I am not knowledgeble enough to be profit craft.
Last bumped on Apr 28, 2024, 7:48:09 PM
Same for me.

Exported a hideout : Crash

Imported a Hideout : Crash

Mapping : Crash ( device blabla )

Switched to Directx from Vulcan, still crashing -_-


Jeez even changing MTX for flame Dash result of a crash when i use it after ...
Last edited by reeld on Apr 17, 2024, 2:47:39 PM
Same here I'm having this one pretty much every map
https://imgur.com/fXdMZ8x
I had stopped playing for a week or so, to see if it would get better but it seems even worse now.
I have other crashes as well but this one is very consistent.
I'm not using any mtx, I thought it could have something to do with rogue exiles but it happens even when there's none of them around.

At some point playing in real fullscreen instead of windowed fullscreen seemed to prevent it entirely but it's not the case anymore.
Aside from that I tried pretty much anything I could think of except reinstalling but nothing made a difference
Last edited by LFA01 on Apr 21, 2024, 9:52:57 AM
I have the same.
Blighted maps crash a lot, with a RTX 4070 Super.

I tried reducing the resolution but it had no effect, keeps crashing.
So in my case I can't do any big content without the game dying. I am just running either beyond + harbringer maps or ultimatum/ritual. Both are crashing randomly. When I come back the instance is still there but the map(the overlay map or minimap) is gone.
So same here:
Win 11/16Gig 3060Ti

Dx11/12/Vulcan - all crashing on juiced content. Seems worse now, multi party especially.

Reduced res to 1080p to check, but still crashing (from 1440p) - set all to low, and still crashing.

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