Feedback on 3.24 Challenge Rewards
A couple of mild critisisms.
Limitation: Tying fun and quirky effects to visible armour-pieces is very limiting. As someone who doesn't particulary like the appearance of the newest challenge armour, this comes as a great disappointment. I would LOVE to rain items upon my trading partners, alas, I have a multitude of better and preferable armour sets. For future such rewards, might you consider including quirky effects as individual pieces; pieces that can be used regardless of visible armour? Example:
Spoiler
Tier 1 boots Tier 1 gloves Tier 1 bodyarmour Tier 1 helm Tier 1 effect Tier 2 boots Tier 2 gloves Tier 2 bodyarmour Tier 2 helm Tier 2 effect Tier 3 boots Tier 3 gloves Tier 3 bodyarmour Tier 3 helm Tier 3 effect Tier 4 effect The theme: We're about to embark upon a story oozing with dark, deathly themes. Yet the Challenge reward reflects a completely different theme; I feel like I've stumbled upon a kooky character in the mountains of Final Fantasy X. Where's the sense of cohesion? Why not commit to and celebrate the theme of the league? Thank you. Last edited by WaywornExile on Mar 28, 2024, 11:38:22 AM Last bumped on Mar 28, 2024, 11:34:26 AM
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