How can I improve my CI SPORK build?
I'm having a fair bit of difficulty on lvl68+ maps right now. My survivability seems to be ok, but I'm not sure my SPORK damage is as high as it should be. I mainly cast Critical Weakness, Elemental Damage and Conductivity as the main curses and chuck down the totems. Occasionally throwing fire trap if I see a big group as I've got it linked to Proliferation.
What can I do to improve my damage? Equipment/Gem changes/Passive Change? I only have 3ex in the bank. Many thanks! SPORK Link: Spark + Fork + Faster Casting + Increased Critical Damage + Spell Totem My current SPORK dmg/stats is: ![]() My current passive setup is close to Dominion's hardcore build except I realise I have Nibleness and Deep Thoughts: http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAP0C4wdjB6UMfRB_EVAUsBXXFkAW8xdQHRQmPCepKU8snCynLL8vnTlSOjA62DvhQ2NJskwtTdhObU99VmNXK1gHWPVZ81orXypmnme9bRlwfXFNc1N0VXYRfM5-WX6vf8aAVoFvghCCHoKbhX2GrohCi3qMdo9Gms-boZ3Enjyj8qcIpyuplayYtzG4k7vWvDfAGsBUwbTBxcHzw23Gnsy30NDVddeG2t3fsOL35Ozmgevk7BjsOO5v8h331_rS And my current gear setup is: IGN: Azzamean, Oki, Darksci
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There's an explicit spell damage reduction when using totems, so I think people make up for it when using SPORK by having a good crit chance. Yours is at 15%, I think, and you should maybe try to get it higher so that its easier to shock stack targets? I'm not sure, that's what people told me for my spork build, apparently spork is good with high crits.
IGNs:
MrsPudding Cosmicolor Hannahlicious |
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You need new gloves, a new ring (obviously keep the dream fragments) and try to get a new amulet with crit stats on it.
As for your build, I would change a few things to look more like this. |
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Most effective change for free: Change your 5th link from crit multiplier to lightning penetration.
The 30+ resist penetration should do so much more damage than multiplier on a 15% crit chance. Overall you want to stack crit and crit multiplier in your skill tree, so I would save up Nimbleness for now and spec into crit nodes, also I´m not sure if the single 6% lightning damage nodes are worth taking tbh. Spec out of deep thoughts as soon as your gear allows it, waste of points in my opinion. Like aga suggested, get to the shadow tree and spec out of the shield resistance nodes as well. Your gear: For dps gloves you want to get maligaros virtouosity. Always prefer crit/spell damage over cast speed since you are gonna do much more damage with shock stacking than faster casting. Don´t get why you use windscream and still specced into whispers of doom. Triple cursing is overkilling it most of the time so I would spec out of it and get some crit nodes instead. Your onyx could use 1 or 2 damage stats, that´s probably the first upgrade I would get. Spork gets really powerful in the endendgame, so you will have to grind some more levels on 66-68 maps and farm for some more equip and your damage should scale nicely pretty soon. hope I could help, pennyyy edit: my current build on level 75: I will be speccing out of static blows in favor for some more damage/crit nodes as soon as I have the level/gear to shockstack everything without it. Last edited by pennyyy#7977 on Apr 20, 2013, 12:03:03 AM
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RF+PA Spork:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAnEEswVCB2MMfRB_ES8RUBOeFr8aOBzcJ-0o-ilPLJwspy1HMtE62DvhQZZDY0VHRnFG103YUEJXK1j1WfNaK13GXfJe-mBtZp5tGXBScNVxTXYRe9d-M3_GgW-CEIKbh9uIQow2jHaOZI_6kFWTJ5UgmZqaz53Enjyio6PypJGnK6eErKqus7QMtQS297b6tzG4k7vWwBrAVMG0wcXB88Ntxp7d89-w4vfkIuTs5oHrY-vu7BjsOPId893z6vem98H60vyr CI Spork: http://www.pathofexile.com/passive-skill-tree/AAAAAgMBBUIHYwx9EH8RLxFQE54V1xa_HNwdFCftKPopTyycLKcsvy1HMtE62DvhQZZDY0VHRnFG103YUEJWY1crWPVZ81orXcZd8l76YG1mnm0ZcFJw1XFNdhF-M3_GgW-CEIKbhq6H24hCjDaMdo5kj0aP-pMnlSCZmprPncSePKKjo_KkkacIpyusqq6ztAy1BLb3tvq3MbiTu9bAGsBUwbTBxcHzw23GnteG3fPfsOL35CLk7OaB62Pr7uwY7DjyHfPd8-r3pvrS_Ks= later you can add more points into crit modifier nodes, mana, and ES nodes Last edited by laburnum#4754 on Apr 20, 2013, 3:44:38 AM
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Ok I'm going to remove my curses section and get more crit.
So now that I have two curses, which ones should I cast? Currently I use: Critical Weakness, Conductivity and Elemental Weakness. IGN: Azzamean, Oki, Darksci
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conductivity and elemental weakness for pure dps (with lightning penetration you can get over a 100% resist reduction) or conductivity and enfeeble/temporal chains for survivability.
Last edited by pennyyy#7977 on Apr 21, 2013, 6:39:42 PM
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Thanks for the tip :)
I changed my skilltree to: http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAP0HYwx9DkgQfxEvEVARlhOeFLAV1xZAFvMXUB0UJjwnqSlPLKcsvy-dOtg74UNjTC1N2FZjVytY9VnzWitd8l8qZk9mnme9bRlwUnDVcU10VXzOfjN-WX_GgUmCHoV9hq6IQohri3qMNox2jmSPRprPm6Gdo53Enjyj8qSRpwinK6yYsji297b6tzG4k7vWwBrAUcBUwcXB88Ntxp7Q0NeG2t3i9-OE5CLmgevk7BjsOO5v8h33pvfX-tL8qw== I also changed my gloves to mag ones so now my stats are: ![]() Still think I should swap Crit Damage Gem for Lightning Penetration? Now that I changed gloves as well I'm not having mana troubles, so might get rid of Deep Thoughts. Whats your current available mana? IGN: Azzamean, Oki, Darksci
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Why do you have Warlord's Mark? None of the benefits from it are that good.
Your Fire Trap links, Critical Weakness, Enfeeble, and Detonate Dead are also pretty average/useless. I'd replace Warlord's Mark with Temporal Chains. Replace your shield with something better in general (crit chance is amazing). Fire Trap linked with Concentrated Effect and either Fire Pen (More Total Damage in general) or More Burning (AOE Ground effect damage boost) will be a lot more lethal for thinning out a herd fast. Turn your wand into a 3L and slot in Raised Spectre - Minion Damage - LMP. I'd also swap out Crit Damage in your 5L for Lightning Pen. Less tooltip DPS but a much higher actual damage output. Your clarity gem level is obscenely high. It's eating way too much of your mana and forcing you to take useless passives. Just get a new one and leave it at like 11, at the very most. Best would be around 5~. I messed around with your build and came up with this: Crit + Spectres Ditches a ton of useless increased mana and adds a second spectre. The spectres will skyrocket your DPS and survivability. Basic stat summary:
Spoiler
Keystone Chaos Inoculation: Maximum Life becomes 1, Immune to Chaos Damage Ancestral Bond: Can summon up to 1 additional totem Ancestral Bond: You can't deal Damage with your Skills yourself Stats +90 to Strength +60 to Dexterity +280 to Intelligence Life 22% increased Totem Life Minions have 10% increased maximum Life Mana 16% increased maximum Mana 40% increased Mana Regeneration Rate +20 to maximum Mana Elemental Damage 10% increased Elemental Damage Spell Damage 18% increased Spell Damage Lightning Damage 20% Chance to Shock the enemy on hit with Lightning Damage 30% increased Lightning Damage Resistance +30% Elemental Resistances while holding a Shield +20% to all Elemental Resistances +5% to maximum Fire Resistance +5% to maximum Cold Resistance +5% to maximum Lightning Resistance +15% to Lightning Resistance Cast Speed 19% increased Cast Speed Armour 104% increased Armour Energy Shield 185% increased maximum Energy Shield 35% increased Energy Shield Cooldown Recovery 20% more Maximum Energy Shield Critical Strike 140% increased Critical Strike Chance for Spells 30% increased Critical Strike Multiplier for Spells 60% increased Critical Strike Chance 10% increased Critical Strike Multiplier Shield Block 3% additional Shield Block Chance Minion Minions deal 30% increased Damage Misc 30% increased Effect of Buffs on You 22% increased Totem Duration 45% increased Shock Duration on enemies 15% increased Defences from equipped Shield +1 to Maximum number of Spectres IGN: Troheim
Item Shop: www.pathofexile.com/forum/view-thread/368180 |
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Can't believe I managed to save 80 mana from lowering my clarity. Absolutely right, it has no real difference!
I've tried the spectre change for my wand and I'm quite liking it :) IGN: Azzamean, Oki, Darksci
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