[3.9] Tanky Sunder Gladiator
In Progress...
Pros and Cons
Pros:
90% Physical Damage Reduction 75% Block Chance and 75% Spell Block Chance 6000+ Life SSF Viable - Only 1 Important Unique (Rumi's Concotion) HC Viable - Chaos Res Capped with Good Gear Cons: Slow Melee Build Low Damage Without Good Weapon
Path of Building
https://pastebin.com/75MmDt8i
Gear
My Gear in SSF Metamorph:
Gem Setup
6L - Main Attack
Sunder > Multistrike > Fortify > Brutality > Rage > Melee Physical Damage 3L - Movement Leap Slam > Blood Magic > Faster Attacks 3L - Utility Blood Rage > Molten Shell > Enhance 4L - Aura Pride > Flesh and Stone > Maim > Enlighten 4L - Utility Immortal Call(3) > Vulnerability(5) > Tempest Shield(1) > Cast When Damage Taken(1) 4L - Utility | Banner | Aura Ancestral Protector > Culling Strike > War Banner > Blood and Sand
Bandits, Ascendancy and Pantheon
Bandits: Kill All for 2 Passive Points
Ascendancy: Blood in the Eyes > Gratuitous Violence > Painforged > Versatile Combatant Pantheon: Solaris or Lunaris and Tukohama
Notes
If you want to use Blood and Sand, Flesh and Stone, War Banner and Pride you need Enlighten Level 3 and the Non-Channeling Skills have -9 to Total Mana Cost Craft on at least 1 Ring or Amulet.
You need Mana Leech on something (Ring, Jewel, Gloves etc.). Blight Anointment: Purity of Flesh (Clear Oil, Black Oil and Silver Oil). Enlighten Level 3 requires 75 Int, so you need 61 Int on your Gear. Last edited by TakumotoSenpai#1030 on Jan 27, 2020, 2:13:05 PM Last bumped on Jan 27, 2020, 1:10:48 PM
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