[3.7] Champion Ice Spear Totem (Lazy Build For Delve 1000+)
Go Where No Other Champion Has Gone Before. Why This Build: If you want to do all game content with 1 button, have high ping, don't like to aim, or just feel too lazy to dodge boss attacks, this is the build for you. In 3.7, everyone else is going melee, but we go spell totems! Cheap cheap items ahoy! Bread And Butter: This build lets you throw down 5-6 totems, each can deal 1mil cold DPS and shatter every mob up to a screen away. Enemies are blinded, chilled/frozen, hindered, enfeebled, and taunted by totems. You have 7+k life, beefy fortify, cannot be stunned, and just run around picking up loot. DPS: This is normal DPS for 1 totem. We will have 5-6 totems out at all times. Videos:
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Uber Elder for the slow and clumsy https://youtu.be/Tx1C-tdPSGs 8 mode Mino map clear https://youtu.be/Kyc3lt9zcnM T16 Ele Reflect No Regen 3 Incursions https://youtu.be/UhEpcOldHM0 Long Delve Depth 1236 with crazy mods https://youtu.be/ROC8W3MbVCA Breach in Depth 1241 https://youtu.be/5XuMl10VQp8 Drawbacks:
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Blood Magic. Ice Spear costs a ton of mana, so letting life regen cover mana costs makes running map much more relaxing. Totems. Some love it, some hate it. It does allow you to do any map mod in game though, just Alc Vaal And Run T16 without looking. No Fancy Explosions. Ice Spear works like a machine gun to maul down enemies, so no flashy full screen explosions. Clear is pretty fast, totem can destroy full screen of mobs in no time. 3.7 Life Is Super Good:
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Melee gets buffed. Leveling to 50 using melee skills will be much easier than before. And since everyone else probably going melee-spinner, our spell totem gear will be cheap! Ice Spear is unchanged from 3.6, while most other popular spells get nerfed hard. Some new clusters along our path makes us even more tanky than 3.6. It will actually take a lot of effort to get killed using this build. Mortal Conviction now gives 1 free aura, so we can run hatred for 17% more damage and add a watcher's eye for even more powa. Leveling 1->50
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Get the biggest nasty looking 2h weapon you can find. We will pretend to be a cookie cutter melee before hitting lv50! My personal preference for this part is Infernal Blow for 3.7, using Ancestral Call support. Not go into too much detail here, there are plenty of melee leveling guides out there, you can pick your own favorite skill. The leveling tree is shown below, it ensures we only need minimal respec when switching to ice spear after lv50. http://poeskilltree.com/?v=3.7.0#AAAABAQDAAHcAecOPBQgFE0UcRiRGjgb-iS7Jd8nLykuNmJHfk2sUEdVqVW1WfNfOV8_Y7tktWVNZlRoZWoBbztyD3Kpdqx343loe9R8uIIHhJSE2YlxkFWUb5e0my2ezaQZpzCpbqyqrY2wq7kdvJ-9Nr6nwBrBBMJsz37SIdl820_d49-_4MPkUeoY7FzvDvJB89305vcy-Ov8S_5Y Starting Gear for Ice Spear Switch:
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This basic starting gear will let you get the build working. 5 Link on soul mantle is minimum. You can do most content in game with this. Lv60 Ice Spear Tree http://poeskilltree.com/?v=3.7.0#AAAABAQDAAHcBqAOPBDMFCAUcRiRGjgbRiS7Jy8spzWSOlI8LUd-SshQR1WpWOVZ81orXz9khGVNZlRmnmebaGVqAW6qbztyD3Kpdqx343gNeGl5aHsge8N71IIHg1-ElITZiXGKr4umkBGQVZRvl7Sfo6Pyp5-pbqyqrj618rkdvJ-9Nr6nwBrBBMMTxPbGrs9-2L3ZfNtP3offv-DD5FHqGOxc7w7wJvJB8932rvcy-JP46_m9_oc= End Game Gear
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These will increase damage and tankiness greatly. Can beat Uber Elder while half-asleep when fully geared. Lv95 Tree http://poeskilltree.com/?v=3.7.0#AAAABAQDAAHcAecEswagC2ENzQ48EMwUIBRNFHEWbxiRGjgbRhv6HM4dFCSqJLsl3ycvK1AspzWSNmI26TpSPC1HfkrIUEdVqVW1WOVZ81orXz9khGS1ZU1mVGaeaGVo8moBbqpvO3IPcql2rHfjeA14aXloeyB7w3vUggeCm4NfhJSE2Ylxiq-Lpo5kkBGQVZRvl7SezZ-jogCj8qQZpzCnn6lurKqtja7_r2yvp7Xytvq5HbyfvTa-p8AawGbBBMMTxPbGrs9-1abYvdl820_eh9-_4MPjauoY7FzvDvAf8CbyQfPd9q73Mvem-JP46_m9-tL8S_5U_lj-h_6P Deep Delving Gear
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Curses are essential for deep delving since monster health and damage increases greatly after depth 500. Replace Tukohama shield with Atziri's Reflection frees up the 2 ring slots, which allows us to add a curse on hit rings (frostbite from delve or assassin's mark; can use both if amulet has +1 curse corruption). Enfeeble on hit corruption on glove is easy to scale with helm enchant and curse effectiveness, letting us get close to cap damage reduction. Damage stick and double corrupt soul mantle for even more damage. Skill tree is changed to get +1 curse and scale curse effectiveness. http://poeskilltree.com/?v=3.7.0#AAAABAQDAAHcAecEswagC2ENHw48EMwUIBRNFm8YahiRGjgbRhv6HRQkqiS7Jd8nLyynMPg1kjZiNuk6UjrYPCg8LUGHR35KyFBHVbVXDVgHWOVZ81orXz9khGS1ZU1mVGaeaGVo8m6qbztyD3asd-N4DXgveGl5aHsge8N71HzlggeCm4Nfg8yElITZiXGKr4umjmSPRpARkFWUb5uhnL6ezZ-jogCj8qQZpzCnn6lurY2u_69stfK2-rc-uR28n702vqfAGsBmwQTDE8auz37SIdWm2L3ZYdl820_eh9-_4MPjauxc7w7wH_Am8kHzm_Pd9q73pviT-b360vxL_gr-WP6H Other Gear Slots:
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Helmet: Thanks to vegeto079 for suggesting Malachai's Awakening, it adds a ton of damage to the build. A rare helmet with high life and good enchant works too, crafted +1 pierce will free up a jewel slot. Gloves: Curse on hit is very good. Elemental weakness curse on hit also works. 2 abyss socket Command of the Pit is hard to beat. Belt: Any belt with high life works. Good Stygian works very well. Boots: Any boots with high life and movement speed works. The elemental penetrate enchant is huge damage boost. Flasks: Dying Sun increases damage by a lot. Diamond Flask helps to cap crit chance. If you can get your cold resist higher than fire resist even with Dying Sun active, you can use Wise Oak for more damage too. Jewels: 2 required unique jewels and 1 abyss jewel with hinder on spell hit. Use pierce jewel if not using rare helmet with +1 pierce. Then just fit in any jewel with high life, cold/spell/global crit multi, resist or cast speed. Ascendancy and POB
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Champion Ascendancy First go for Unstoppable Hero + Fortitude to get Fortify, Cannot be Stunned, free defense and evasion. Later get Conqueror + Worthy Foe to get totem taunt and enemies take 20% more damage. End Game Gear POB https://pastebin.com/2M5cfPDL Deep Delving POB https://pastebin.com/gadp60Ti *Note: Hatred aura not added to these POB currently, since POB hasn't updated mortal conviction to give 1 free aura yet. Use Hatred + Watcher's Eye for 30% more damage. FAQ
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Can this be used as league start build? For trade league, definitely. The Starting Gear uniques are pretty common, so doesn't require too much farming. I started farming Uber Elder on day 3 of Betrayal with this build. For SSF, no. There is no guaranteed way to farm Soul Mantle and Rain of Spinters. Only use this build if you already have them. For Hardcore, the first 70 levels is actually the hardest part. Once the build is set up and fortify is up, all bosses in game become easy. Why Champion? Champion is broken OP. Permanent Fortify makes life easy. Stun immune without using Unwavering Stance means blinded enemies will hardly hit you. Taunt on hit works on totems, so mobs don't target you, and mobs taunted by one totem deal 20% less damage to other totems and you. Why Ice Spear Totems? Ice Spear projectiles can shotgun a mob. Each cast fires 10 projectiles (2 base + 2 Rain of Splinters + 4 GMP + 2 Dying Sun). Each totem casts twice per second, so with 5 totems it's 5*2*10 = 100 hits per second. Ice Spear has +600% critical chance and +57% critical multipliers built in, so we can get full crit with minimum investment and spend more points on defense and crit multi. Why Soul Mantle? Extra totem, increased totem life, built in spell totem support are all godly. Even the self-curse is good as using the Self-Flag jewel gives upward of 260% increased spell damage, almost doubling our DPS. Why Multiple Totem Support? Multiple Totem Support gives -20% damage, so using a normal +45% damage support in it's place will up displayed damage from 1 mil DPS to 1.8 mil DPS per totem. So why use it? Well this gem is primarily used for delving. Dropping 2 totems per cast helps soak up mob damage, having 5-6 totems active helps with clearing, and quality increases totem placement speed. So this gem greatly increases quality of life. Last edited by w3g on Jun 7, 2019, 12:24:51 PM Last bumped on Oct 14, 2019, 1:02:28 PM
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Reserved
Last edited by w3g on Jun 7, 2019, 2:44:45 AM
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Hey there,
I'm very tempted to start the new league with your build, the minigun totems look freaking hot. May I ask for a little more elaboration on the leveling process? Like intermediate leveling trees, where to path, which early links to pick up. That might help alot. Thanks in advance Last edited by miChaaaaaaa on Mar 6, 2019, 4:00:53 AM
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The starting tree looks like this. Just work your way from starting area up to Templar area and finally grab the Ancestral Bond keystone. I usually level with freezing pulse, but for the first 30 levels, you can also go with a melee weapon and use Reave + ancestral protector. | |
I guess I´ll give it a try.
Will the tree be updated until league start? (Also the above starting tree.. that would really help.. or is it already?) Thx in advance and 4 the build. :) Rick |
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nice build waiting for the pob link :) im going to play this can i use sunder before level 30?
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Made 3.6 POB link for Starting + Power-Up Gear with 6 Totems
https://pastebin.com/mP4yPDCy Still waiting for new Hatred gem to make the other POB. Sunder works fine for leveling, can use that up to lv50 probably, although you will probably take the attack speed and physical damage nodes at Dualist starting area and respec later. | |
How much different is this from Frostbolt totems?
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Hey is there a chance you could do a shaper kill with some weaker gear, you said you were farming uber on day 3 so I'm curious how well it does without the op gear.
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" same |