Finding your own way in land exiles - a guide to find what you want in the zones - WITH IMAGES

This post is for sharing techniques for finding especific places in the zones for questing

Act 1

- In the Mud Flats (ty Shovelcut) the shells are aways connected by rivers
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- The flooded depths are always before the little bridge in the submerged passages
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- From the ledge waypoint, follow the 3 little stones on the ground to find kuduko
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Act 2

- In the riverways, find the side of the road that is broken to reach the wetlands
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- Same ideia to find alira in the Western Forest
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- From the waypoint of the broken bridge follow the narrower side of the road to find the bandit (this is only 90% accurate)

- Alira is always on the opposite side of the weaver's chamber as well. (ty BurninBodies)

Act 3

- In the Warehouse district go through the houses that have a dead blackguard in the door
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- In the lunnaris and solaris temples follow the red carpet
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- In lunnaris level 2 once you go up the ramps go to side of the cart that is NOT lined up to the wall OR go to the side with only one cart (ty Vesuvius079)
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- The imperial gardens is directy to the NE (ty dudiobugtron) of the WP of ebony barracks
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- You can also go NW to reach the Library, or follow the road that starts going SE to get to the Sceptre of God. (ty dudiobugtron)

- Also the hedge maze is directly to the NE (ty dudiobugtron) of the Wp of Imperial gardens
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- In the Hedge maze, The Labyrinth Trial is always in the North corner. (ty dudiobugtron)
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Please add in the comments if you know of anymore tricks to find your way in land exiles xD.

Big shout out to Makai for helping with the images
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(better images will come later xD)
Last edited by Gufibol#3332 on Apr 19, 2016, 10:55:27 AM
Last bumped on Apr 19, 2016, 10:55:33 AM
nice dude, w8ing images
Alira is always on the opposite side of the weaver's chamber as well.
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Gufibol wrote:

Act 1

- In the fetid poll the shells are aways connected by rivers


Don't you mean Mud Flats? Fetid Pool just has mobs to kill in it and nothing more. ;)
Just a lowly standard player. May RNGesus be with you.
For the lunaris cart, you always want the side with just one cart. That's easier to check than wall alignment.

Also in lunaris 3 you always go up, though the red carpet guide might cover this.
Last edited by DichotomousThree#0868 on Mar 31, 2016, 11:50:44 AM
Oh shit I don't know like 70% of the things mentioned here. That's awesome, thanks man. Bookmarked.
In Imperial gardens, from the WP, 'directly to the right' actually means NE.
You can also go NW to reach the Library, or follow the road that starts going SE to get to the Sceptre of God.

In the Hedge maze, The Labyrinth Trial is always in the North corner.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
"
Gufibol wrote:


Act 1

- From the ledge waypoint, follow the 3 little stones on the ground to find kuduko

Act 3

- In the Warehouse district go through the houses that have a dead blackguard in the door



Playing since late CB, didn't know those. thanks!

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