[2.1] Minefall -- bhwung’s guide to mining for exalts (bladefall + remote mine)
Guide is still being updated, post requests of maps or kills you all want to see, waiting for better internet to record less laggy videos. OP or not, you decide. Unique mechanics, fast-paced, not a one button type of build ---enjoy. Credit goes to MiningForExalts who helped write and edit this guide.
Videos (still being updated and uploaded)
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Orchard tier 8 boss kill demo (sorry for high latency)https://youtu.be/OK7cpEOog7o Malformation tier 9 boss kill demo https://youtu.be/JeztmoyO0-4 Crematorium tier 11 boss kill demo https://youtu.be/KG7fW63OMFQ Academy tier 11 gameplay - fracturehttps://youtu.be/PqtT83xGTms Atziri kill (skipped trash mobs) https://youtu.be/DPokj813D0Y Pictures of character stats (playing flask variant currently)
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Defenses (with 4 flasks up, vessel of vinktar, rumi's, taste of hate, jade flask)http://imgur.com/ucEt1xq
Offence (without rallying cry)http://imgur.com/KNSHqf4 Misc tab http://imgur.com/Guf3a5H Explanation of build
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concept: similar to trap bladefall (uses a bunch of more modifiers to boost damage)
~2ex investment bino's+southbound+ 5link armor - none are mandatory, build is playable with tremor rod and 4 link in maps, but having the bino/southbound interaction allows you to use the concentrated effect gem without losing much clear speed since the poison proliferates take all defensive nodes on tree because dps nodes not necessary Link detonate mines to spell totem so that it keeps detonating while you lay mines (not required, self detonate variant is playable but requires more button management) Get jewels to increase mine laying speed (around 50% faster mine laying speed is a good amount) Mine+Bladefall+Poison= insane poison stacks (technically should be 5x for each cast of bladefall, but in pvp tested to be 2x per cast) Bino’s Kitchen Knife+ Southbound = insane regen for you, and proliferation of poison to other mobs nearby Mines allow you to bypass the cast time of bladefall (which relies on mine laying speed instead) as well as the maximum 3 trap limit. They also autotarget enemies, so all you do is drop a spell totem, drop mines until screen is clear, and move on to the next pack. Tree and Bandits
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https://www.pathofexile.com/passive-skill-tree/AAAAAwAABAcFtQZwBncGoAceCGcI9A18DkgOXA-rES8Rlha_GDwYVh9bIuImlSj6Kk0rCi0fMZ41kjY9Olg6rTrhPydBh0V-RblGcUfiSVFJsUrIS1dMs03jTp9TMVRiVIJVS1XGV8ld8mHiYqxkhGpDavprF2wIbIxtbG6qb4RvnnBRdm96f36wf8aCx4MJg9uEd5MnkzqVIJUunaqhL6Kjo--kOaZXtAy0xbVItfK3Prd1vOq9J76KwFTA48HzwuzK09Af18_YVNi92-fquutj7hXviO_r8NXxivGz8kX5N_m9-ej-Cv6P_xw=?accountName=bhwung&characterName=ZeBladeRunner
Bandit reward: Save Oak (life), Kill all (skill point), Kill all (skill point) -- it doesn't really matter, elemental resists are nice for gearing, mana is nice for mind over matter variant Gear and Links
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https://www.pathofexile.com/account/view-profile/bhwung
click characters -> scroll to bottom -> ZeBladeRunner 4 link->Bladefall+remote mine+poison+concentrated effect 5 link->Bladefall+remote mine+poison+concentrated effect+trap and mine damage 6 link->Bladefall+remote mine+poison+concentrated effect+trap and mine damage+void manipulation or controlled destruction mana issues? substitute in reduced mana gem (I am using reduced mana gem as a great way to avoid having to invest in mana nodes on the tree as well as mana/mana regeneration on gear - DPS is still great even in 30% phys reduction maps) link CwDT to detonate mines in case you forget to drop totem or totem dies before you can lay mines spell totem to detonate mines (not necessary for self detonate version, in that case can use wither linked with spell totem) Leveling
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Rush clever construction and increased targeting range nodes (mine detonation radius). Tabula is fine as long as you have the resists. Start leveling with self cast bladefall or you can level with it linked to remote mine. At level 48 switch to tremor rod which allows you to go full DPS mode. For extra defense use titucius' span as a shield. Leveling with mind over matter variation is probably the easiest, since it allows you to avoid mana problems.
Variations
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Mind over Matter: take lots of mana nodes on the tree and use spirited response jewels with rallying cry for extreme effective life pool - also helps sustain mine spamming (usually around 100 mana for 1 mine) https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwABBLMGdwceCGcI9A5IDo4RLREvEZYRwha_GDwYVhzcH1si9CNfJpUo-ipTKwotqDGeMtE1kjY9OuFBh0VHRZ1FuUZxSVFJsUtXTeNTMVNSVGJVS13yXsBh4mKVYqxo8mpDaxdsCGwLbIxvnnBRdf12b3xLfIN-sH_GgseDCYRvhHeFMohajr6PGpMnkzqVLpZ0muCdqp3ZoEOhL6IAplexkLJwtAy0xbVItz63dbfWuJO86r0nvoC-isBUwGbA48HFytPLvdRC18_YVNi921nb5-aB62Pr7u4V74jwH_DV8Yrxs_JF-Tf56P4K_o8=
Crit: take the Blast cascade cluster and you can usually keep up power charges without using anything else - downside is that there isn't really a good reason to go crit on this build other than for extra damage Flasker: probably the strongest version of the build, but also the most expensive. Gain extra damage mitigation as well as DPS - downside is the skill point investment required to make the flasks worth it 3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511 3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884 3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387 Last edited by bhwung#7244 on Feb 4, 2016, 7:59:35 PM Last bumped on Mar 19, 2016, 9:42:31 AM
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updated with short videos of higher tier boss kills (don't have higher than tier 11 currently)
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511 3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884 3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387 Last edited by bhwung#7244 on Feb 2, 2016, 5:37:46 PM
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updated with Atziri kill video.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511 3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884 3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387 Last edited by bhwung#7244 on Feb 2, 2016, 5:36:51 PM
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Very nice build in my opinion, but i really dont see any usefulness of aegis here, indeed block is capped for attacks while flask effect , but you only replenish 2% of ur armor which is almost none if no Rumi up, and even with Rumi is 6500 that helps u with like 130 ES on block, was thinking maybe would be better with high es spell dmg shield?
P.S. Just wondering if Aegis helps u out generally in fights, not trying to be mean. Great idea though! Last edited by krizsan#5612 on Feb 2, 2016, 8:02:33 PM
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" Thanks for commenting! I absolutely agree with your points. If I had access to a high ES (400+) shield with comparable block (30%+) I think that's what I would go with. The trade off here and also my rationale for using Aegis was the +5% to cold resist which synergizes so well with Taste of Hate (39% damage taken as cold with flask effect node). The one very observable benefit is when fighting monsters that attack quickly (e.g., titty bitches, plumed chimerals) since your ES basically remains at full from the 2% of armour gained as ES on block. It is also worth it to mention Kaltenhalt here which has decent block (29%) as well as +5% maximum cold resistance for a cheaper alternative. 3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884 3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387 |
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I totally overlooked the 5% max cold resistance on Aegis, probably because i never had a taste of hate. Would be nice to post insane map mods and stuff, I'm a fan of ur build :) ( i like the ideea of totem+detonate mines)
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I can post a video of some rare maps when I get a chance. Any mods or maps in particular? I don't have access to tier 12 and above right now since I just ran out. This build runs every mod, but blood magic and no regen maps take significantly longer.
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884 3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387 |
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updated with academy tier 11 gameplay
3.9 Ball lightning miner https://www.pathofexile.com/forum/view-thread/2722511
3.4 Scorching Ray totems https://www.pathofexile.com/forum/view-thread/2129884 3.4 Champion facebreaker warchief totem https://www.pathofexile.com/forum/view-thread/2240387 |
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Nice build. I got some issues:
1st - lack of fire ressist. Check my items, i got ressist and not bad rarity on my gloves, rings. Other types of dmg don't hurt me much. Fire is my weakness. Vampire style. 2nd - mana issue. One mine costs about 110+ mana. So i got no other option with amulets, but using AF. I discovered one interesting helmet named Heretic's Veil Deicide Mask. I think about using 2 curses. Mana reservation from mask and +1 curse from unique ring.
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Sorry for my english and THANK YOU for build. I used to be an Minefaller like you, but then I took an mjolnir in the knee. |
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