[2.1] Physical Crit-Sword Spectral Throw || Budget, Tanky, 42k DPS
INTRODUCTION
Hey guys, this is my build guide for my Phys Crit-Sword Spectral Throw Character in the Talisman League. This build maintains a solid clear speed while also managing to be very tanky. Defensively (at level 87), I obtain Lightning Coil Damage Reduction, 40% Dodge, 30% Spell Dodge, 30% Block, 3.6% Leech, 8000 Evasion and 4700 Life. Coupled with very high DPS, this allows the build to take down the very hardest of maps with very little issues. My Character for Reference. https://www.pathofexile.com/account/view-profile/supreme_pizza/characters OVERVIEW Pros: + Budget + Good clear speed + Very Defensive + Atziri Viable + Insane mobility + Perma Freeze + HC Viable (but LC is more expensive there) Cons: - Needs Fast Gameplay to maintain charges - Can't Run Reflect / Blood magic maps - Capping Resist may be hard (with Lightning Coil). - Uncapped Crit VIDEOS https://www.youtube.com/watch?v=yJvo1Uq9tPU&feature=youtu.be SKILL TREE Shadow Passive Tree (For level 90) Ranger Passive Tree (For level 90) Bandits: +Life, +Attack Speed (or Phys damage), +Frenzy SKILL TREE EXPLANATION Since most of the powerful nodes are located near the starting areas of each class, we path from the duelist starting area, to the ranger starting area, then move towards the shadow start area. We grab around +4 Bonus Frenzy Charges. We grab a moderate amount of Life (I recommend getting 7% life on jewels), a lot of Physical Damage, Crit, Crit Multi, Accuracy and Attack Speed. The Keystones we use are Acrobatics and Phase Acrobatics. We also obtain 2.4% Life Leech, 30% Increased Projectile Speed, 3.6% Life Regen and 36% Stun Avoidance. We also grab 0.4% Mana Leech which is all we need, however, early on, you may need more mana leech (you can respec out afterwards). If you're playing in HC, grab the Life nodes first and fill them out completely. JEWELS We generally want high life, attack speed, physical damage and projectile damage on our jewels. Crit Chance, crit multi are also nice to have. If you have troubles with attributes or resistances, you can also get that on the jewels as well. SCREENSHOTS 5L LMP DPS (Charges Only) With a 6L and a better sword, I would expect to hit around 45k DPS. Fully Buffed DPS DEFENSE GEAR GEAR EXPLANATION
Spoiler
Weapon For our weapon, we want a high DPS Sword with solid Crit Chance. Since swords are not in high demand, we can usually get good weapons for quite cheap. I bought my sword for roughly 10 chaos and then crafted on Crit Chance. +7.5% Base Crit Chance weapons are preferred, the higher the better. Try to get a sword with a "20% increased Crit Multiplier" implicit. Helm For our helm, we use a Starkonja's Head. I actually think this helm is better than Rat's Nest, since it offers up to 100 Flat Life and has a great defensive mechanism as well. The bonus dexterity also gives us a fair chunk of accuracy and % Evasion. Chest For our chestpiece, I highly recommend using a Lightning Coil. This armour synergises extremely well with Acrobatics and Phase Acrobatics. With our high evasion, block and dodge, we will rarely get hit, but when we do get hit, we get hit hard. Therefore, Lightning Coil allows us to tank these hits much better. Shield For our shield, we want a high evasion shield with high life, good resists and block chance if possible (but not necessary). The higher the stats, the better they are. Gloves and Boots For Gloves, we want high attack speed, life and resistances. Maligaro's is also a very expensive but nice upgrade if you can cap resists. For boots, we want high resistances and Life as well. Get Intelligence if you can. Amulet For the Amulet, we want an amulet with high crit multi, crit chance and phys damage. We also want life and resistances. Naturally, these amulets are hard to get, so just try and get some good crit multi and some defensive stats. Once you have more currency, you can afford better jewellery. Also try and get some intelligence. Rings For our ring, we want high life, resistances, crit chance and phys damage. Also try and get good intelligence since we only get a bit from the tree. Belt For the Belt, we ideally want a rare rustic sash with good resists and life. LINKS AND GEMS Spectral Throw Setup For Spectral Throw the links are shown above. If you have a 6L, I highly recommend grabbing either WED, Crit Multi, or Increased Critical Strikes. I prefer to use GMP, but you can also try out LMP (the damage loss is minimal). I also highly recommend getting quality on ST, FA and GMP, since 30% increased attack speed is quite significant. Single-Target Setup This setup allows us to melt single target enemies quite quickly. We mainly use this for the tougher rares and bosses that might take a while for Spectral Throw to take down. CWDT Setup I like using Tempest shield for the additional Block chance and Enfeeble, for their defensive capabilities. If you can't roll 2B1R, you can also use Temporal Chains. You may also replace Tempest Shield with Immortal Call if you want. Mobility Setup This is the main mobility setup which involves using whirling blades. Faster attacks improves the animation and Fortify provides a great defensive boost. Blood Magic allows us to whirl around freely. Aura Setup This is our Aura setup and we use Herald of Ice and Hatred. This allows us to freeze and shatter a lot of packs. Herald of Ice also allows us to gain power charges when attached to Curse on Hit and Assassin's Mark. Buff Setup Vaal Haste allows us to take down Tanky Rares and Bosses easily. Bloodrage allows us to generate Frenzy Charges. We grab 3.6% Life Regen from the tree, which basically mitigates the degen from Bloodrage. Golem We use an Ice Golem for the bonus to Crit chance and Accuracy. You may also try using a Chaos Golem if you would like to go more defensive. If you get a 6L, then you won't have space for the golem, I suggest replacing Increased Duration with your Ice Golem LEVELLING Basically, just level like any other build. Use some levelling gear and then switch to spectral throw when you can get a 5L and a decent weapon. Prior to that, I generally recommend the "Night's Hold" Amulet + Flame Totem. I also suggest using Firestorm + Trap + Multi-trap. THE END Thanks for Reading! Good luck and have fun! Last edited by cookees#6375 on Feb 17, 2016, 1:57:58 AM Last bumped on Mar 4, 2016, 11:31:23 PM
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Reserved
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Duelist/Ranger build on the Shadow fórum?
Guides made by me:
Unnamed's CoC CI Discharge Trickster, Tankster BV MoM Poison, Saboquisitor MoM Pure Cold damage with Hrimburn, Trickster Critical Flameblast |
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Oh I typed it wrong, sorry it's fixed now.
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Pretty fun
Last edited by Anavels#1532 on Feb 2, 2016, 9:29:08 PM
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Looks fun, need to try this build :)
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Haha good luck!
Generally, Ranger >> Tankier Shadow >> Higher DPS So choose which style you prefer. |
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updated
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" I think that Ranger is better on damage too. :( Ranger build Shadow only have advantage compared to others class if to use Chaos damage. For example, ST - gmp - attack speed - physical projectile attack - added chaos - void manipulation Guides made by me:
Unnamed's CoC CI Discharge Trickster, Tankster BV MoM Poison, Saboquisitor MoM Pure Cold damage with Hrimburn, Trickster Critical Flameblast |
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Ah true lol. Yeah just go ranger I guess.
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