Thanks for the guild.Currently using this build for talisman
And it works really really well!
Here is my build
I've got some change in the build , more focus at life and life regen.
Currently 85level life 4.6k 480life regen(with 7 frenzy and Blood dance),10K armour(with grace)
And I'm using Essence Drain with CA for single target boss.
Essence Drain - Void Manipulation - Poison - Spell echo - Controlled Destruction
Last edited by solefelix#7206 on Dec 25, 2015, 10:47:58 PM
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Posted bysolefelix#7206on Dec 25, 2015, 3:38:49 PM
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pressed the wrong button
Last edited by solefelix#7206 on Dec 25, 2015, 3:43:00 PM
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Posted bysolefelix#7206on Dec 25, 2015, 3:40:17 PM
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Grocery wrote:
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mezmery wrote:
how it is expensive? 2 damage+1 life gems are frop 1\2 to 1 ex, nothing special
Good luck rolling those gems. Also getting the blue gear is not cheap. Look at Dygnity's CA thread, he even stated himself hidden potential gear is more expensive than the standard CA gear.
Those gems have life and double damage rolls lol. That is not cheap. 1-2 ex per makes the jewels alone 3-6ex. For a new league that is not "cheap"
Yeah i'd have to agree it's pretty expensive. He's got atleast 4-5ex in just jewels let alone the gear is very hard to find and you actually do need the top tier rolls to remain max res as you get 18% all from the tree.
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Posted byRubyAura#1322on Dec 25, 2015, 3:50:43 PM
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Why doesn't worth use the passive Vitality Void, since now it can leech chaos damage ?
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Yeah sorry Grocery, wasn't saying that to disparage your tooltip but rather in reponse to the person who was asking how its possible to hit 35k.
I collab talk to Dyg alot on TS re: PA (CA) theorycrafting, and while HP does give more dmg overall it does have its drawbacks-
Can also confirm that it is indeed more expensive in most cases to roll that gear if you cant find it on poe.trade, as there is little room for variance and getting t1/t1 takes a ton of alts (and in the right res combinations).
Have been considering dropping the chest HP slot to run kaoms however, as that would bring the build to around 6500 life, this being with Ubers in mind, wherein the benefits of lightning coil are slightly lower (Vaals are by far the hardest fight for PA).
2 dmg mod Jewels + life are also quite expensive (1-3ex generally) which doesnt seem like a ton- but compared to most builds its insanely expensive for a 3 mod jewel, not to mention you should be runnning several of them (at least 4), particularly with HP as you will have a ton of flat life from gear so its important to get the life %-- similarly, additional dmg has greater benefit now as a result of all the supports being "more multipliers" (with the exception of empower, of course).
certainly merits to both approaches, on the whole damage isnt much of an issue so its just managing your defensive stats and mobility that is problematic.
As a final note CA's current theoretical maximum tooltip is approximately 41k without rallying cry and Conc effect taken into consideration. This is assuming 2 dmg mod jewels and life, and not 3 dmg mod jewels as those are next to unobtainable in leagues, also with the tree at level ~90.
Can +/- that figure for personal choices (if you decide to forego some defensive stats to pick up ranger proj nodes for example), however on the whole- Caustic arrow does more damage than it did previously, so it is in a pretty good spot.
Would suggest swapping out conc effect for rarity or inc aoe while mapping though- as we only obtain 55-65% pierce now while using drillneck, the multi cloud spreading is unreliable, moreover due to the new supports pushing inc aoe out of the norm, the cloud radius is quite small which can seriously hurt clear speeds while mapping. Even if you drop conc, one cloud is generally enough to kill mobs in most midtier->lower end high tier maps anyways (assuming you have ~20k cloud dps which is easily obtainable)
Fun build though and great guide! Always like to see different takes on it. Keep up the good work.
Belton
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Posted byBelton#3929on Dec 25, 2015, 10:29:20 PM
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Grocery wrote:
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mezmery wrote:
how it is expensive? 2 damage+1 life gems are frop 1\2 to 1 ex, nothing special
Good luck rolling those gems. Also getting the blue gear is not cheap. Look at Dygnity's CA thread, he even stated himself hidden potential gear is more expensive than the standard CA gear.
Those gems have life and double damage rolls lol. That is not cheap. 1-2 ex per makes the jewels alone 3-6ex. For a new league that is not "cheap"
To further this point, mirrors have been up for 45ex in Talisman. If you are paying 2 ex per jewel and running ~5 of them (once you can afford it a dmg/dmg/life jewel will be better than poachers aim) you are spending 10ex on jewels alone. Thats nearly 1/4 the price of a mirror- and its more expensive than most 6links atm. When ex are running you 70-75c a piece in a fresh league- this isnt exactly a walk in the park to obtain.
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Posted byBelton#3929on Dec 25, 2015, 10:35:45 PM
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Belton wrote:
Yeah sorry Grocery, wasn't saying that to disparage your tooltip but rather in reponse to the person who was asking how its possible to hit 35k.
I collab talk to Dyg alot on TS re: PA (CA) theorycrafting, and while HP does give more dmg overall it does have its drawbacks-
Can also confirm that it is indeed more expensive in most cases to roll that gear if you cant find it on poe.trade, as there is little room for variance and getting t1/t1 takes a ton of alts (and in the right res combinations).
Have been considering dropping the chest HP slot to run kaoms however, as that would bring the build to around 6500 life, this being with Ubers in mind, wherein the benefits of lightning coil are slightly lower (Vaals are by far the hardest fight for PA).
2 dmg mod Jewels + life are also quite expensive (1-3ex generally) which doesnt seem like a ton- but compared to most builds its insanely expensive for a 3 mod jewel, not to mention you should be runnning several of them (at least 4), particularly with HP as you will have a ton of flat life from gear so its important to get the life %-- similarly, additional dmg has greater benefit now as a result of all the supports being "more multipliers" (with the exception of empower, of course).
certainly merits to both approaches, on the whole damage isnt much of an issue so its just managing your defensive stats and mobility that is problematic.
As a final note CA's current theoretical maximum tooltip is approximately 41k without rallying cry and Conc effect taken into consideration. This is assuming 2 dmg mod jewels and life, and not 3 dmg mod jewels as those are next to unobtainable in leagues, also with the tree at level ~90.
Can +/- that figure for personal choices (if you decide to forego some defensive stats to pick up ranger proj nodes for example), however on the whole- Caustic arrow does more damage than it did previously, so it is in a pretty good spot.
Would suggest swapping out conc effect for rarity or inc aoe while mapping though- as we only obtain 55-65% pierce now while using drillneck, the multi cloud spreading is unreliable, moreover due to the new supports pushing inc aoe out of the norm, the cloud radius is quite small which can seriously hurt clear speeds while mapping. Even if you drop conc, one cloud is generally enough to kill mobs in most midtier->lower end high tier maps anyways (assuming you have ~20k cloud dps which is easily obtainable)
Fun build though and great guide! Always like to see different takes on it. Keep up the good work.
Belton
Not worries man! I never felt that there was anything wrong with your replies. I appreciate the alternative build options GREATLY. Having more options is always good, especially for when people want to go all out with a build.
Are you going to make a guide for the hidden potential variant? I'd recommend you do!
If not, I'll add your info and build option to the op with credit to you as a second option!
For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC
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Posted byGrocery#5050on Dec 25, 2015, 11:22:38 PM
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MatheusGirardelli wrote:
Why doesn't worth use the passive Vitality Void, since now it can leech chaos damage ?
We dontalked need leech since regen is enough. Wasted points essentially. Also cloud dps still doesn't leech I believe. Have you tested it?
For my current builds, thoughts and videos.
youtube.com/andypistone
www.twitch.tv/GrocerySC
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Posted byGrocery#5050on Dec 25, 2015, 11:23:48 PM
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Grocery wrote:
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MatheusGirardelli wrote:
Why doesn't worth use the passive Vitality Void, since now it can leech chaos damage ?
We dontalked need leech since regen is enough. Wasted points essentially. Also cloud dps still doesn't leech I believe. Have you tested it?
Not yet , I thought it worked
Thanks for the tip :)
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Grocery wrote:
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Belton wrote:
Yeah sorry Grocery, wasn't saying that to disparage your tooltip but rather in reponse to the person who was asking how its possible to hit 35k.
I collab talk to Dyg alot on TS re: PA (CA) theorycrafting, and while HP does give more dmg overall it does have its drawbacks-
Can also confirm that it is indeed more expensive in most cases to roll that gear if you cant find it on poe.trade, as there is little room for variance and getting t1/t1 takes a ton of alts (and in the right res combinations).
Have been considering dropping the chest HP slot to run kaoms however, as that would bring the build to around 6500 life, this being with Ubers in mind, wherein the benefits of lightning coil are slightly lower (Vaals are by far the hardest fight for PA).
2 dmg mod Jewels + life are also quite expensive (1-3ex generally) which doesnt seem like a ton- but compared to most builds its insanely expensive for a 3 mod jewel, not to mention you should be runnning several of them (at least 4), particularly with HP as you will have a ton of flat life from gear so its important to get the life %-- similarly, additional dmg has greater benefit now as a result of all the supports being "more multipliers" (with the exception of empower, of course).
certainly merits to both approaches, on the whole damage isnt much of an issue so its just managing your defensive stats and mobility that is problematic.
As a final note CA's current theoretical maximum tooltip is approximately 41k without rallying cry and Conc effect taken into consideration. This is assuming 2 dmg mod jewels and life, and not 3 dmg mod jewels as those are next to unobtainable in leagues, also with the tree at level ~90.
Can +/- that figure for personal choices (if you decide to forego some defensive stats to pick up ranger proj nodes for example), however on the whole- Caustic arrow does more damage than it did previously, so it is in a pretty good spot.
Would suggest swapping out conc effect for rarity or inc aoe while mapping though- as we only obtain 55-65% pierce now while using drillneck, the multi cloud spreading is unreliable, moreover due to the new supports pushing inc aoe out of the norm, the cloud radius is quite small which can seriously hurt clear speeds while mapping. Even if you drop conc, one cloud is generally enough to kill mobs in most midtier->lower end high tier maps anyways (assuming you have ~20k cloud dps which is easily obtainable)
Fun build though and great guide! Always like to see different takes on it. Keep up the good work.
Belton
Not worries man! I never felt that there was anything wrong with your replies. I appreciate the alternative build options GREATLY. Having more options is always good, especially for when people want to go all out with a build.
Are you going to make a guide for the hidden potential variant? I'd recommend you do!
If not, I'll add your info and build option to the op with credit to you as a second option!
Thanks pal appreciate the kind words, I have been meaning to for a while- just wanted to tinker with the tree/gear until I felt it was at a good place. You motivated me to get it started though!
https://www.pathofexile.com/forum/view-thread/1535293
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Posted byBelton#3929on Dec 25, 2015, 11:47:08 PM
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