Problem with Intuitive Leap into Phase Acrobatics

Now from what I've seen you can access Phase Acrobatics and the Acrobatic Improvements behind Acrobatics from the Jewel socket above them. Dunno if I even should and how to post a picture here. Anyway my problem with that is the following:

I'm serious considering getting those 4+ Dead Skill Slots only in order to get the total 30% Spell Dodge and 10% Attack Dodge notes. Even so serious considering that I might use the reset for my Standard Character to roll into a Spectral Throw Char instead of continuing to play with Melee skills with either the new Fortify Support Gem or the new Unique Jewel that I saw spoiled somewhere which grants a chance to Fortify on Melee hit.

So - I really believe that this huge Dodge bonus is worth without the loss of the 50% loss in ES, Armor and 30% Block (both Spells and Attacks). And because of this I'm kinda feeling pushed into playing with something that actually uses those Projectile notes that are above it. Now on one hand Melee has some long needed support, but because of it's slow clear speed and still problematic survivability I suppose that it wouldn't ever be the build to play. And on the other hand spells in general are getting sorta nerfed - logic dictates that Projectile characters will be the build to play. And something even little as this nice fit to them with the Projectiles notes, Acrobatic Improvements and Phase Acrobatics seem simply to good to it. I know that there's something similar done with the ES notes and Infused Shield behind CI. But dodge is useful for any Char and ES only for such that mostly use it as a life pool.

Couldn't it be at least some notes that are more useful overall? Like Movespeed notes (everyone loves movespeed!), Dexterity notes (stats could be potentially useful for Gem requirements) or even Evasion notes (if you're an evasion Char than it's awesome, if you're an armor Char with IR it's still pretty good). And of course move the Projectile notes somewhere else around a Jewel Socket.
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How do you know that after they compile the beta test results, they won't divide up the penalty on Acrobatics among all the nodes in the cluster? I wouldn't plan too far ahead if I were you.
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beta test results are skewed because of a very small pool. this small pool is still divided into str-based melee, totemers, trappers, casters etc. one tester cannot in a limited time test more than few builds at most. some testers do not do any testing, some sold their accounts etc.


the small pool of people that are near acro is divided into people with said jewel and people without. this ends up with 2 folks that are interested in checking this out and as this is very powerful are not going to say 'fix it, it is broken'


ability to take 10%dodge and 40% spell dodge WITHOUT block/armor/ES hit is worth EASILY 10 passives. EASILY.

only people that cannot do builds or people that cannot afford said jewel are NOT going to use this 'smart creative move'.

and this - just like cwdt+ec+ic+id is a sign of something stupid.

same story is with taking Infused Shield without CI. 'MORE ES' without CI? Shavs LL says 'yes, please'
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sidtherat wrote:
beta test results are skewed because of a very small pool. this small pool is still divided into str-based melee, totemers, trappers, casters etc. one tester cannot in a limited time test more than few builds at most. some testers do not do any testing, some sold their accounts etc.


the small pool of people that are near acro is divided into people with said jewel and people without. this ends up with 2 folks that are interested in checking this out and as this is very powerful are not going to say 'fix it, it is broken'


ability to take 10%dodge and 40% spell dodge WITHOUT block/armor/ES hit is worth EASILY 10 passives. EASILY.

only people that cannot do builds or people that cannot afford said jewel are NOT going to use this 'smart creative move'.

and this - just like cwdt+ec+ic+id is a sign of something stupid.

same story is with taking Infused Shield without CI. 'MORE ES' without CI? Shavs LL says 'yes, please'


I think you are critically overrating these bonuses.

You need to link a '90% less concern' gem immediately.
"If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
i think you havent played melee builds utilizing acro/phase acro and block pre 1.3 and in 1.3. the 'less block' change was HUGE. so was the nerf on block nodes and shield values.

being able to get the 'meat' (10% dodge + phase acro) without paying the really serious price (less block, 50% ES and AR - esp with the new EB the ES is quite important) is very, very strong. currently the price for that is 3 passives. it is a joke.

i wont even go on shavs as i have no personal experience but people with personal experience voiced their concerns in similar threads here and on reddit
Actually this is a non-issue, sadly. Reason being? You can't actually progress from intuitive leap passives. You can only skill passives within its radius, and it's small enough such that phase acrobatics is just out of range.
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NSDungeon wrote:
Now from what I've seen you can access Phase Acrobatics
You can't use Intuitive Leap to access Phase Acrobatics. It's not within the radius.
You can access the three "additional change to dodge" passives, but like additional block, additional chance to dodge can't function without some base chance to dodge for it to add to (this doesn't need to come from acrobatics, but you do need some from some source).
Last edited by Mark_GGG#0000 on Apr 28, 2015, 10:03:17 PM
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Mark_GGG wrote:
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NSDungeon wrote:
Now from what I've seen you can access Phase Acrobatics
You can't use Intuitive Leap to access Phase Acrobatics. It's not within the radius.
You can access the three "additional change to dodge" passives, but like additional block, additional chance to dodge can't function without some base chance to dodge for it to add to (this doesn't need to come from acrobatics, but you do need some from some source).


Reassuring.
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Mark: Without knowing the radius, you could, presumably, leap to the last +dodge node (potentially useless, but see below) and then take phase acro?

Even if not, it's a point - if people prefer to ignore keystones and waste passives to get things locked behind the keystone, you may need to re-look at how the whole system works and tweak here and there.

Edit: picture, thousand words

Last edited by davidnn5#4453 on Apr 28, 2015, 11:18:56 PM
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davidnn5 wrote:
you could, presumably, leap to the last +dodge node (potentially useless, but see below) and then take phase acro?

That's not how Leap works. I don't blame you for not knowing since it's new and all, but it both requires a path from your normal tree to the jewel and also disallows travel outside of the circle unless it connects back to the normal tree.

That being said, it's still definitely worth it for the bonus dodge if your build has dodge somewhere (like Daresso's armor) and doesn't want to give up the armor/es/block.

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