unique items *no longer updated*

I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(
Casually casual.

"
TheAnuhart wrote:
I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(


More or less, depending on which of the two is the "rarer" one. Either way, it's definitely less common now.
Former player moderator, valued poster, and early-adopter responsible for The Blood Dance.

GGG has forgotten where they came from. As a result, I no longer support the deceitful, corporate Tencent slave sellouts running this game.
"
TheAnuhart wrote:
I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(

That's not how it works.
See you, Space Cowboy...
"
TheAnuhart wrote:
I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(


I've got one for sale on default, ilv68 with a near perfect roll.

On topic, curious to see the builds that result from the new staff.
i too fas fo youuuuuuu
14 uniques so far, none of the new ones still! Q+Q
See you, Space Cowboy...
"
Origination wrote:
"
TheAnuhart wrote:
I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(

That's not how it works.


Really?

I had thought it would be....

roll c/m/r/u

if u then roll name.



How does it work, for drop and chancing?
Casually casual.

"
Origination wrote:
14 uniques so far, none of the new ones still! Q+Q


dude what is your IIR IIQ and how many gems you get?

ive only got 1 unique since patch and 15 gems
Abyssus Crit Cleave - http://www.pathofexile.com/forum/view-thread/381106
"
Duskbane wrote:
"
TheAnuhart wrote:
I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(


I've got one for sale on default, ilv68 with a near perfect roll.


Thanks, but no thanks. I find 'or try to' my gear.

GL with the sale, though, and gratz on the drop. (I have never even seen a long staff drop above 50 yet).
Casually casual.

"
TheAnuhart wrote:
"
Origination wrote:
"
TheAnuhart wrote:
I suppose the tiny chance of finding/chancing an ilvl 50+ searing touch just halved.

:(

That's not how it works.


Really?

I had thought it would be....

roll c/m/r/u

if u then roll name.



How does it work, for drop and chancing?
As far as I'm aware, that is how it works. The "roll name" portion isn't equally distributed for items with multiple unique versions, though.
Former player moderator, valued poster, and early-adopter responsible for The Blood Dance.

GGG has forgotten where they came from. As a result, I no longer support the deceitful, corporate Tencent slave sellouts running this game.
"
Origination wrote:
14 uniques so far, none of the new ones still! Q+Q


think you could stop posting about your non-new uniques in the new uniques thread? every 15m no less?

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