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Season Ten, Event 44: 90m Turbo Party

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Eye (Unique Golden Hoop) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.


Prizes for reaching specific levels and staying alive:
  • Level 30: 10 Reward Points.
  • Level 26-29: 7 Reward Points.
  • Level 22-25: 6 Reward Points.
  • Level 17-21: 5 Reward Points.
  • Level 13-16: 4 Reward Points.
  • Level 9-12: 3 Reward Points.
  • Level 5-8: 1 Reward Point.


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points.
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points.
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points.


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty Dread Thicket: 2 Reward Points.
  • Normal difficulty Catacombs: 2 Reward Points.


Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Stone of Lazhwar Unique Item (50 available to be won)
  • Alternate Art Sapphire Ring Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Lost our friend at burtus (rip thomas) :-( still made a good 2 man run! ended up on rank 19 and 20 :-)
ign:Lars
My Shop: http://www.pathofexile.com/forum/view-thread/1288489/ (Standard)
Decided to play it safe this time, so leveled act 1 in party and dropped off in crypt for some chill farming

Random person got wanderlust off of hailrake in first few minutes, and disappeared like sand lol
Last edited by CabooseDog on Jan 1, 2015, 8:33:04 AM
GG :)
Proud Crusader of Hardcore Leagues.
20 min late and made 6th class without progressing, guess everyone is still sleeping.
"
CabooseDog wrote:
Decided to play it safe this time, so leveled act 1 in party and dropped off in crypt for some chill farming


that's how i do it always :) (i mean chill farming, in Crypt later, and safe playing)

lvl 22-24, that's enough for me :)
Proud Crusader of Hardcore Leagues.
Last edited by Lordemore on Jan 1, 2015, 8:35:04 AM
"
Lordemore wrote:
"
CabooseDog wrote:
Decided to play it safe this time, so leveled act 1 in party and dropped off in crypt for some chill farming


that's how i do it always :) (i mean chill farming, in Crypt later, and safe playing)

lvl 22-24, that's enough for me :)


Its very defensive (I usually die so from now on "better safe than sorry"): In normal HC solo, I usually go as far as I can, but turbo is wayyy to dangerous, so I picked up a spirit shield over dual wands/scepters and stopped at crypt. I think brutal isn't as dangerous as turbo; I've been dying for the past few brutals so I might strike a middle lane - pick up a shield but progress to act 3

Regardless, GG for new years no desync :D
Last edited by CabooseDog on Jan 1, 2015, 8:37:24 AM
"
CabooseDog wrote:
"
Lordemore wrote:
"
CabooseDog wrote:
Decided to play it safe this time, so leveled act 1 in party and dropped off in crypt for some chill farming


that's how i do it always :) (i mean chill farming, in Crypt later, and safe playing)

lvl 22-24, that's enough for me :)


Its very defensive (I usually die so from now on "better safe than sorry"): In normal HC solo, I usually go as far as I can, but turbo is wayyy to dangerous, so I picked up a spirit shield over dual wands/scepters and stopped at crypt. I think brutal isn't as dangerous as turbo; I've been dying for the past few brutals so I might strike a middle lane - pick up a shield but progress to act 3

Regardless, GG for new years no desync :D


Dual sceptre/wand has 15% block, a spirit shield has 21% (or so, i or someone should update the wiki shield values..) and gives you a pretty huge movespeed penalty over time, not really worth the cost for the tiny bit of extra block.


Carried by Terrex, slow a1 but pretty fast a2, almost as fast as the first guys. Decided to farm sarn instead of docks :D
Playing marauder @ Hardcore leagues

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