Season Nine, Event 94: 12 Minute Solo Burst 1

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 2 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: 6 Reward Points.
  • #2 player of each class: 4 Reward Points.
  • #3 player of each class: 4 Reward Points.
  • #4 player of each class: 3 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.


Prizes for reaching specific levels and staying alive:
  • Level 5: 2 Reward Points.


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points.


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points.


Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Fencoil Unique Item (5 available to be won)
  • Alternate Art Topaz Ring Item (10 available to be won)
  • Alternate Art Pyre Unique Item (15 available to be won)
  • Alternate Art Rumi's Concoction Unique Item (5 available to be won)
note to self, make /oos macro >:(
0 blue packs ledge-climb

> 3rd Marauder
> Reached level 7

Spoiler
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)

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